The point most are trying to make is LFG is the reason their isn't any semi balance of community anymore. People can group with four other random people from a group of over 10m(?). If someone wasn't dpsing properly most groups just kick them and have a new person in there faster then it would be to tell them the best rotation for them or actually just help them to be a better player. People stopped helping each other when the lfg thing came around. No one will stop to explain boss fights any more, No one listens to anyone else in the party anymore. No one matters. Prime example, is when you tell the dps to kill the ghosty adds at the end of zg because you're a druid healer and they will stick to you like glue... Then they dont. Then you die. Then you do it again... and again. Then the healer gets blamed each time after telling them to kill the adds... Only for the healer to not be listened to and thus.. wipe again resulting in people either leaving or the healer getting /kicked for being a "bad." cause hes unable to withstand a few dozen ghosts wacking away at his health with 20k hits... Not that I couldn't kite them but when they get to a certain point..... Its a smidge hard to dodge out of range for each one.. while staying WITHIN range to heal them. kinda gets a litttttle crowded.
Which that sort of attitude is all thanks to LFG its easier to leave party or kick someone then it is to actually listen or explain. Where as, if you're restricted by server then being a douchebag, or a ninja, or what have you has repercussions and people actually act like human beings to one another instead of treating them like a health buffer, a meatshield.. people actually respect one another when you stay within your community. With lfg. No one cares about another person and they're all to quick to blame someone else or w/e. Sure lfg was great for the fact it helped balance out the server's for dungeons and what not... Sure it makes running dungeons easier. But going cross server, made the way you treat other people... Not matter. just my .02% based solely on what i've encountered while dpsing and healing.