Originally Posted by
Freehoof
I understand where you're coming from with this - but there can be different levels of content. Some of that content will be challenging enough that bad players probably won't be able to complete it. Other content will be easy. Most of the content will probably be somewhere in between, and will ramp up in difficulty so that the more you play, the more complex the encounters get, to account for your ever-increasing mastery of game mechanics. Some players will take longer to learn the basics than others, some will reach a skill plateau earlier on, etc. - but this is true in any game and it's not a flaw of the GW2 system. All in all, time will tell. But I don't really think there's much reason to worry about these issues, given what we've seen and what's been talked about.