Water temple
/thread
i wouldnt call it the greatest ever mostly cuse of the interface but it was dam good for its time when 3D games were fairly new
Isnt 10% of infinite still infinite?
haha, yeah that's how I felt about it. I will play it through again eventually and I'm sure it'll be just like you say but it just was so much different compared to the Oracle games (those being my first overview Zelda games I ever played). As for the FF6 comment I haven't played it myself yet (and I hate myself for it) but my friend said it's his 2nd favorite next to X (me and him share a lot of the same views in video games) so I think some time in the future the thought might occur to me
Currently in the middle of VII for the first time actually
"Didn't we have some fun...though? Remember when the platform was sliding into the fire pit and I said 'Goodbye' and you were like 'No way' and then I was all 'We pretended we were going to murder you'......that was great"
its good because its a kiddy game, dont kid yourself and say it was revolutionary... >.> there were better RPG's out for the PC.. but as children (as post the people who say it is the best were at the time) they were only playing on the N64 so that is there only experience at the time... so its pretty much kiddy nostalgia..
Sarcasm is the lowest form of wit - Oscar Wilde
I remember playing it for the first time and being blown away by the graphics. The world was so big, wide open and free to explore. There had never been anything like it.
To get an idea of how impressive it was take a look at SNES and Sega Genesis games, then look at Ocarina of Time.
One day you will be telling people about how awesome Skyrim was (or some other recent hit game. I can't honestly think of a recent game that made the kind of leap forward that Ocarina of Time did) and when they are skeptical all you can say is "you just had to be there".
Before you become adult Link the game had already defined the next generation of games with an open world, an incredible amount of side quests, exploration, incredible visuals, and unbelievably good graphics. More importantly the game had a very fluid feeling with SOLID controls. At the time, the idea of locking onto your target and then your control and movement changing relative to them was UNHEARD of at this time; this was the first game to do it and they got it PERFECT on the first try. It seems like it's nothing special now because every single open world or action RPG game has COPIED the system since it came out.
Now take all that and add:
- the world of the future with an incredible
- timeless story of good and evil which made the player WANT to save the world, felt like their actions mattered
- incredibly complex dungeons and puzzles, and systems that had not yet been seen in any other game (think Hookshotting onto a platform above you to get you into the next area, moving between the past and the future to acquire new items that had been previously inaccessible)
- memorable monsters and bosses
- INCREDIBLE music which many gamers still love to this day
- mood and atmosphere which perfectly conveyed the bleak world
- moving between the past and the future to go back with new abilities to get into previously inaccessible areas and items (this was something no one had EVER done before)
- a game that was just fun and addictive to play.
Top that all off with memorable characters, sequences and incredible ending and you have what I consider to be hands down the BEST game of all time. EVERYONE who ever played video games wanted to own and play Ocarina. Maybe the game hasn't aged well in the graphics department, but as far as gameplay, at the time, there was Ocarina of Time and there was everything else. I've always played games for my entire life, I had Ocarina when I was 11 years old and since then I can say that I've never seen such a humongous revolution in gameplay in every single aspect (story, music, controls, battle, fluidity, exploration, things to do) ever since. It was just absolutely perfect.
Last edited by SynergySin; 2012-02-07 at 06:34 AM.
I love the gameplay, i love the musics, and i love the puzzles/fights epic moments. I still have it and still playing it.
It's more about what came before than about what OOT is itself (though it's in my opinion one of the greatest games ever made)
You now stand before the Countess.
-Wowhead user on the Lion Horn of Stormwind, an epic from the era of so-called "EPIC" epics.Now, THIS thing? THIS thing is horrible. It's just awful. It was awful at 60 and it was awful at 58. It's awful at 45. If this dropped off a mob in Wailing Caverns when you were level 17 and being run through by a higher level character, you would equip it ONLY because you don't have trinkets at that level, and it would STILL SUCK.
For it's time, it was revolutionary, it was amazing and it was truly epic.
Much like how people speak highly of Vanilla and TBC, which objectively are WORSE games then Cataclysm - for it's time, they were great.
I also list Terranigma as one of the best games ever made, even though it was made in 1995 and was released for the SNES.
- About time they clarified this. Will you people shut up about "B-teams" and "interns" now?Originally Posted by Blizzard Entertainment
Having RPG elements does not an RPG make.
Or are you saying God of War and Devil May Cry are RPG series since you can gather orbs/souls/whatever to increase attack power, health pools, and other abilities? Because those is the EXACT same RPG elements most of the Zelda games have.
Rudimentary creatures of blood and flesh. You touch my mind, fumbling in ignorance, incapable of understanding.
You exist because we allow it, and you will end because we demand it.
Sovereign
Mass Effect
Last edited by Chaoslux; 2012-02-07 at 06:42 AM.
Originally Posted by Bahumut5
Well, OoT isn't really and RPG. It has slight elements of an RPG, but that doesn't make it one.
Is it not possible to have enjoyed the game because people played it as a child...? It's not all nostalgia. In fact, most of it is not. How dare people like games that you don't. Must be for children.
To the even considered for the greatest games of all time a game it has to have this criteria.
One of its kind during its time of release. There's simply was no game like Ocarina of Time. Combination of story and game play and graphics, sound you name it.
Re-shape and be the defining model of that genre and gaming itself
You might not ever understand why but its perfectly fine because you grew up in a different time frame. Playing games of the past when you grew up with modern games, totally legit reason.
To this day I still regret never playing Ocarina of Time. I never owned a 64 when I was a kid because I felt the Playstation had too many superior games (Which it does) and it wasn't worth begging my parents for a system that in my eyes had a handful of amazing games (Money was tight when I was a kid).
Because it was released over 10 years ago! Really, when it came out it was a great game, but everyone at school still moaned that it wasn't as good as expected, even though we all liked it. I had it for christmas in 1998 (I would have been 12), bought it in Amsterdam airport on the way home from our christmas holiday to America, went home and played it and I loved it, but it was just another great game, nothing more.
Personally I was more of an N64 fan, it had a great list of really top games, where as the playstation had an army of really average games with only a few charms in the lot. I had the Saturn, the Playstation and the N64 (and a PC, obviously my parents) and I played the Nintendo most.
Last edited by Bigbazz; 2012-02-07 at 06:42 AM.
That feeling was really something you had to be there when it was new for. I was a kid when this game came out. I found it OMG THIS IS AMAZEING, and even after clearing it I kept coming back more and more to find secrets or to just mess around on the horse. (My sister actually would bug me to let her ride around on the horse. She didn't care about the rest of the game, the horse was all she needed)