I agree that it's not the best example, however I simply used the same analogy of the person I quoted and tried to make it fit better.
However, a developer can't say "feature X will be in this game", and then when said feature doesn't actually appear, attribute it to 'varying game experience'. It's not there, plain and simple.
But when a developer announces plans, and then some of those don't make it, there's nothing you can do. They wanted to do something, and in the end weren't able to. Tough break for the gamer. If he doesn't like it, he doesn't have to buy it. Bitching about the developers "being lazy asses who can't do anything right" is simply ignorant (and extremely asinine).