1. #8041
    Bloodsail Admiral Niku's Avatar
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    Quote Originally Posted by Alyssa View Post
    A fair assumption would be that they will add content down the road that you have to buy in the shop to gain access to, making it free is more than likely a means for them to increase the population to keep the game alive for the once that want to pay for it and in the process attract more sporadically paying customers as well, something the current model (on paper at least) is well designed for.
    Well, cash shops seem to work really well so yeah. Throw in some expansions too. I thought it was totally worth the box price though.
    "The world is filled with lies! Thou shalt not kill. Thou shalt not steal. Thou shalt not bear false witness. Thou shalt not commit adultary. These are all lies, deceptions. I don't want to be killed. I don't want to be victim of theft. That is why they use lies like justice and moral to protect their weak selves. The original truth is the survival of the fittest. One must devour it all, wether it be other humans, wealth, power or the world itself! All hail Britannia!" - Charles vi Britannia

  2. #8042
    The Patient holyevil44's Avatar
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    damn i am trying to install the game but after ea patch it say that the client is still running so i need to click ok ea 5 sec for how long only god know till its done -_-

  3. #8043
    Fluffy Kitten Azuri's Avatar
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    Quote Originally Posted by agnow View Post
    made a trial account... you can play with a controller!?! :O So much fun playing with a controller >

    took me a while to found out how to open inventory etc. with it
    Don't get use to a controller it's bad once you get to higher levels lack of character controls (abilities) with the controller.


    Quote Originally Posted by wombinator04 View Post
    I really want to play Tera, but my god the questing just makes me want to blow my brains out.

    I bought it on launch and only got to like level 20 before wanting to kill myself. I have no clue how you make questing worse than pre cata WoW, but the devs managed it. The combat isn't really the saving grace for me, but it's nice though.

    I may give Tera another go because it's going f2p so I don't have to shell out $15 a month plus the game.

    I'm currently playing SWTOR, which doesn't seem to be going anywhere. At least the F2P restrictions in Tera will be reasonable and won't remind you that your a piece of shit and need to sub every fucking minute. Just goes to show you how much EA cares about SWTOR being competitive.
    I didn't make it to max level first time around. The combat is fun but it can only carry the game so far when the quest system is so bland I don't think it's changed much but meh you don't feel as obligated to play consistently so you can break it up by playing other games and coming back. I just logged in and my first reaction was...How Play Game?
    • PSN ID: Azuri118 •

  4. #8044
    Moderator Remilia's Avatar
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    Quite honestly the quest complaint is becoming a pretty tedious argument.
    Going from WoW, EQ, SWtoR, etc. I never really got the sense of "these quests are different!". They're still the same things.

    http://www.mmo-champion.com/threads/...1#post19605646
    Quote Originally Posted by Remilia View Post
    I'll be starting a massive linking just to show how it's not changed.
    Kill, fetch, gather, go to a person (I didn't link these cause they're just menial task of talking to one person).
    Jade Forest: http://www.wowhead.com/quests=12.5785

    http://www.wowhead.com/quest=29619
    http://www.wowhead.com/quest=29766
    http://www.wowhead.com/quest=29756
    http://www.wowhead.com/quest=29722
    http://www.wowhead.com/quest=29629
    http://www.wowhead.com/quest=29628
    http://www.wowhead.com/quest=31707
    http://www.wowhead.com/quest=29827
    http://www.wowhead.com/quest=29900
    http://www.wowhead.com/quest=29560
    http://www.wowhead.com/quest=29630
    http://www.wowhead.com/quest=31775
    http://www.wowhead.com/quest=29753
    http://www.wowhead.com/quest=30135
    http://www.wowhead.com/quest=29904
    http://www.wowhead.com/quest=29892
    http://www.wowhead.com/quest=29967
    http://www.wowhead.com/quest=29747
    http://www.wowhead.com/quest=29878
    http://www.wowhead.com/quest=29926
    http://www.wowhead.com/quest=31261
    http://www.wowhead.com/quest=29906
    http://www.wowhead.com/quest=29880
    http://www.wowhead.com/quest=29552
    http://www.wowhead.com/quest=31701
    http://www.wowhead.com/quest=29578
    http://www.wowhead.com/quest=30158
    http://www.wowhead.com/quest=29717
    http://www.wowhead.com/quest=30137
    http://www.wowhead.com/quest=30157
    http://www.wowhead.com/quest=29728
    http://www.wowhead.com/quest=31771
    http://www.wowhead.com/quest=29762
    http://www.wowhead.com/quest=31167
    http://www.wowhead.com/quest=31767
    http://www.wowhead.com/quest=31768
    http://www.wowhead.com/quest=29767
    http://www.wowhead.com/quest=29815
    http://www.wowhead.com/quest=31742
    http://www.wowhead.com/quest=29559
    http://www.wowhead.com/quest=29938
    http://www.wowhead.com/quest=29937
    http://www.wowhead.com/quest=29920
    http://www.wowhead.com/quest=29968
    http://www.wowhead.com/quest=29626
    Don't kill me chaud for not using wowdb.
    Yeah I'm going to stop with one zone.

  5. #8045
    Quote Originally Posted by Azuri View Post
    Worst put off for the game for a new player. There is a skip for it but for the life of me I forget. Google search or check their forums.

    It's about 20 to 30 mins in length after it's done you go back to lvl1 and start on newbee island.

    If you've done it once I know you can skip it on future toons don't remember for the first though.
    Shocked. I loved it. I like the fact you can try a mid-level class right away, so if you don't like, say a Sorc, you can just re-roll instead of investing the time to get a Rogue to L70 like I did in WoW, or a Warrior to L40 in Rift, to just realize it's not gonna improve.

    I also don't understand how people can call TERA's questing bland when it's pretty much the same in EVERY other MMO. Even GW2 is just a ---t ton of " Kill X of Y" quests minus the X and given a bar to fill.
    Last edited by willowe; 2013-01-11 at 09:26 PM.

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  6. #8046
    Titan unholytestament's Avatar
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    One thing I really liked about SWTOR were those extra multi stage quests that were completely optional but awarded a decent amount of experience for completing all stages.

    If more MMOs could incorporate those and then use the mandatory quests to do different and exciting stuff I think the genre would improve as a whole.
    I mourn the loss of a man of true vision and talent. You were my idol, Mr. Giger.
    You gave faces to my dreams and nightmares and sparked my imagination throughout my entire life. You will be missed.

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  7. #8047
    Fluffy Kitten Azuri's Avatar
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    Quote Originally Posted by willowe View Post
    Shocked. I loved it. I like the fact you can try a mid-level class right away, so if you don't like, say a Sorc, you can just re-roll instead of investing the time to get a Rogue to L70 like I did in WoW, or a Warrior to L40 in Rift, to just realize it's not gonna improve.
    Yeah that was their intentions but for some people walking into this combat system and starting at level 20 created a WTF situation for players and then getting bumped back to level 1 when it's all over and done. I recall my first time I wasn't prepared and then came across the BAM I had nothing hot keyed and I didn't even really look at my skills so I was just puzzled and that's partly my fault I didn't expect to be flung into the heat of the moment from the get go in a game.
    • PSN ID: Azuri118 •

  8. #8048
    The Insane Kelimbror's Avatar
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    Quote Originally Posted by Remilia View Post
    Quite honestly the quest complaint is becoming a pretty tedious argument.
    Except the proof is in the pudding so to speak. Plenty of people pointed to that exact reason and the lack of an end game as to why the game was god awful.

    I think maybe one unconscious reason for why this feels more tedious is because of the amount of attention you have to give it. Sure it's go here and kill these, but you can't 'really' do this and watch TV, or think about something else, or talk on the phone...it's all attention, all the time. There aren't any auto attacks, many quest objectives are multiple enemies and not just run and gun one at a time, etc.

    So it's almost like the reason why it starts out more fun and is a better gameplay is actually what harms it in the end.

    It's never what the quests actually are, but how it is implemented and accomplished. A lot of people feel that TERA's implementation was exhausting. I completely agree.

  9. #8049
    Quote Originally Posted by Azuri View Post
    Yeah that was their intentions but for some people walking into this combat system and starting at level 20 created a WTF situation for players and then getting bumped back to level 1 when it's all over and done. I recall my first time I wasn't prepared and then came across the BAM I had nothing hot keyed and I didn't even really look at my skills so I was just puzzled and that's partly my fault I didn't expect to be flung into the heat of the moment from the get go in a game.
    Yeah, it was a bit overwhelming to be given a full bar of skills with no sense on how to use them. I still found it fun and didn't mind the drop to L1 after.

    It was an odd choice to add it, and I remember Gamebreaker had it on it's list of like 2805708572 things it hated with this game. Gary was SO horrible to TERA, and after playing it, I just keep thinking "why the ---k did he hate this game? This is better than TSW, and he even made a pilot show for that game..."

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  10. #8050
    Moderator -aiko-'s Avatar
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    Quote Originally Posted by Kittyvicious View Post
    Except the proof is in the pudding so to speak. Plenty of people pointed to that exact reason and the lack of an end game as to why the game was god awful.
    I usually don't like agreeing with negativity to this degree, but I just...agree. The questing in TERA was completely bland and the only thing that kept me going was the occasional dungeon and the combat. Then, when you finally reach endgame, there was nothing there. It was just not a very good experience, although PvP was quite fun. With all the improvements now I'm ready to give it a fair shot. I really really enjoy the combat.

  11. #8051
    Quote Originally Posted by unholytestament View Post
    One thing I really liked about SWTOR were those extra multi stage quests that were completely optional but awarded a decent amount of experience for completing all stages.

    If more MMOs could incorporate those and then use the mandatory quests to do different and exciting stuff I think the genre would improve as a whole.
    Those are just basically another "Kill X" quests. It's the delivery that matters, and that's delivered more organically a la GW2 style quests and carnage quests in Rift. This main issue with Tera questing IMO is that the deliver system is painfully boring, and the pacing of the quests is a bit slow for many people. WoW has the same delivery system, but you rapid fire finish quests in WoW due to super low kill requirements and quick enemy deaths. Other games like GW2/Rift and SWTOR bonus quests as I mentioned, use different delivery methods to affect how a quest is perceived/experienced.

  12. #8052
    The quests will be very similar but really it's all about the presentation.

  13. #8053
    Moderator Remilia's Avatar
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    Quote Originally Posted by Kittyvicious View Post
    Except the proof is in the pudding so to speak. Plenty of people pointed to that exact reason and the lack of an end game as to why the game was god awful.

    I think maybe one unconscious reason for why this feels more tedious is because of the amount of attention you have to give it. Sure it's go here and kill these, but you can't 'really' do this and watch TV, or think about something else, or talk on the phone...it's all attention, all the time. There aren't any auto attacks, many quest objectives are multiple enemies and not just run and gun one at a time, etc.

    So it's almost like the reason why it starts out more fun and is a better gameplay is actually what harms it in the end.

    It's never what the quests actually are, but how it is implemented and accomplished. A lot of people feel that TERA's implementation was exhausting. I completely agree.
    As sad as it is, it really is possible the more you have to pay attention in order to accomplish something somehow translate it to 'more tedious'.
    Kinda making dumb games = 'better' (more popular) game more and more of a reality...

    The implementation is the same. Talk to someone, acquire quest, do quest, turn in quest. That isn't any different, unless I'm missing something.

  14. #8054
    The Insane Kelimbror's Avatar
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    Quote Originally Posted by aikoyamamato View Post
    I usually don't like agreeing with negativity to this degree, but I just...agree.
    Well I will respectfully rant and rave about how great the combat is, how awesome it looks, and how well it performs on lots of systems. The game is a lot of fun in smaller chunks. I won't really complain as much about the quests now as there is no pressure to level under a subscription. It will be there when I want it.
    Quote Originally Posted by edgecrusherO0 View Post
    Those are just basically another "Kill X" quests. It's the delivery that matters
    Exactly

    ---------- Post added 2013-01-11 at 04:43 PM ----------

    Quote Originally Posted by Remilia View Post
    As sad as it is, it really is possible the more you have to pay attention in order to accomplish something somehow translate it to 'more tedious'.
    It is sad, but that's the nature of a world with such a bombardment of media and technology. It even felt wrong explaining it that way, but it's largely the reason.
    Quote Originally Posted by Remilia View Post
    The implementation is the same. Talk to someone, acquire quest, do quest, turn in quest. That isn't any different, unless I'm missing something.
    Pacing, location, overall flow...none of these are 'great' in TERA. Plus the tedious we mentioned, and it adds up to being pretty draining on a player.

    If the quests were dynamically completed while you were out in the field, and you basically only picked up and turned in quests as you progressed forward, it would probably improve this specific game's presentation of quests.

    Also:

    How often it sends you into narrow areas jammed with mobs that were convoluted mazes with multiple floors, then forced you to backtrack across it for hours...that alone is enough to justify why everyone thinks that the questing was too grindy.
    Last edited by Kelimbror; 2013-01-11 at 09:46 PM.

  15. #8055
    Moderator Remilia's Avatar
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    Quote Originally Posted by Kittyvicious View Post
    Pacing, location, overall flow...none of these are 'great' in TERA.
    The pacing I personally find is fine, but that's my personal opinion. Probably cause I don't want to get to 1 to max in like a few day... (I got from 1-85 in a 3-4~ days. then 85-90 in 4 days in MoP, thank you free copy).
    Location and flow though is lacking. Location is done in a very odd fashion. Instead of adjacent zones, it tends to be 'different' zones which if you don't follow the main storyline, you'd never get to that place.

  16. #8056
    Quote Originally Posted by Azuri View Post
    Yeah that was their intentions but for some people walking into this combat system and starting at level 20 created a WTF situation for players and then getting bumped back to level 1 when it's all over and done. I recall my first time I wasn't prepared and then came across the BAM I had nothing hot keyed and I didn't even really look at my skills so I was just puzzled and that's partly my fault I didn't expect to be flung into the heat of the moment from the get go in a game.
    This is what I felt. I can see why they did it, but you really only fight a handful of enemies, so it's not like you get a really good understanding. You also have to spend a few minutes looking at a full skill bar, trying to figure out a rotation. I DO like the story aspect, since this takes place shortly before noob island, which I thought was pretty cool, but the experience was just way too jarring. I think a much faster leveling curve early on would be more beneficial than 15 minutes of L20, at least to me.

  17. #8057
    Herald of the Titans Kaelwryn's Avatar
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    Not to interrupt in the quest conversation, but for those of you upset by the cash shop prices...I'm unsure if f2p will change this or not but all the items in the cash shop (costumes, head outfits, weapon skins and mounts) are available for purchase on the Trade Broker(aka the Auction house). So if you'd rather spend 1k+ than 10$+, you've got that option.

  18. #8058
    so started playing a bit more, got bored of questing so went in q for dungeon (as healer for NT), was in q for almost 2 hours and I just left q. Yea...if q is that long then questing is really the only option, cant be bothered to try to look for dungeon grps manually, and I'll probably level really slowly lol.

  19. #8059
    The Patient holyevil44's Avatar
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    i hope that this f2p game will be better than aion..o god the rage on that game is what made me quit

  20. #8060
    i'm definitely getting back to TERA, when they go F2P in EU.

    I left in August, before they added the BG's, the new Instances, the fixes to the zerker class, etc... not to mention the Nexus feature didnt work at all in the EU servers.

    So i will be very happy with all the new content added since i left to go play GW2
    Last edited by Lusitan; 2013-01-11 at 11:23 PM.


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