I'm anxious to try it, but I hope its not like Vindictus.
1st Vindictus combat was crap. HUGE input lag meant split-second timing went out the window (for example, hit attack 4 times and ur toon entered a 6+ second combo with no way of canceling or breaking out of it, better hope u didn't need to move in those 6 seconds...). Korean MMO devs need to play a few games of Street Fighter or Soul Caliber. I don't expect that level of gameplay, but thats what they should at least be trying for.
2nd, everything was instanced. Which was REALLY annoying. I don't play a MMO to play by myself (there are much better and cheaper single player games out there). I want to be playing with others, and not just in the babysit through a PUG for loot type playing (ie. barely a grunt uttered).
So we'll see, but I'll definetly try the beta, but I'd be surprised if it wasn't another crappy WoW wanna-be.
1. Vindictus coding and no servers for the instances are responsible for that
2. Havnt gotten in the game yet, hopefully it will all be ready after work but has far has i know no you are not just sitting in a city spamming dungeons.
then disable the trade channel in chat, like you could in any mmo
and if you played aion youre probably going to make comparisons, but i never did, so guess im blessed? ^^
the other anoying thing is you dont really know what youre doing and why because of the korean client, ont he isle of dawn you are basically sent as reinforcements to help the first expedition out after there has been a massive slaughter of teh first expedition. and while they send you on your way to take care of any threats, you dig deeper into the islands secret and why there is a big presence of demons and mercenaries at the end, what that secret is? hell if i know, cant read korean
Never heard about this game before now but i'm going to try it out^^ it looks pretty sweet and i hope it will move me away from wow.
wow feels like a chore now and i only play it cuz i have nothing else to do when im not going to school,training or are out with freinds.
i just have to chose what game to play-.- swtor,guild wars 2,rift and tera looks awesome.
Well its nothing more then a "See it before the rest of the world" sort-off demo, if you look at it from that perspective. It's quite anoying not knowing what you're doing and why.
But I'm using this time to simply become a pro at the clas(es) i wish to play, as to not lose any time figuring that part out when it hits europe/north-america.
and do agree, the invisible walls are a but anoying, but they prevent senseless suicides, which takes away from the fear of falling over the edge, but, eeh, well, who cares im indifferent about it really. Zelda OOT also had invisible walls, nothing new here :3
And you're welcome Palmolive, just race to level 20 and make sure you wisper someone from Codex to get into the guild, and start speaking english again ^^