Originally Posted by
Liljander
- Reduce the wait time at beginning of games to one minute. Two minutes are too long.
- Make it similiar to PvE 5 mans where you need specific amount of roles; for every 5 man group in bg's there should be one or two healers. For example WSG, a 10 man, would have two or four healers per team and AB wich are 15 would have three or six healers per team. (This rule might be discarded with 40 man bg's.)
- REMOVE the random BG button. This will force players to choose a bg that they enjoy, wich is good. Almost every BG there is one that complains "NOT THIS BG AGAIN", and I feel their pain. So why do we queue random you might ask? For the extra honor.
- Since the random bg button is gone, put the extra honor on every BG, with even more extra on weekends.
- Reset cooldowns when you die. This will help noob players that die often. But people will abuse it? I think not because it means dying to the enemy, wich leaves you ressing a 30 sec timer, running back and no assisting your allies. This might also prevent graveyard camping.
- Bracket people with the same or close amount of ilvl. For balance reasons.
- Make a "top player" medal. You will achieve this medal the more objectives you complete. Capturing/returning flags. Assaulting/defending towers/nodes.
This awards you with a bag of PHAT LEWT wich contains extra honor, gold and chance for rare companion or mount. This will encourage players to do objectives instead of farming midfields and afking. (not sure if this will be a one over all best player medal or one per best alliance and horde medal)
- Make an "assists" tab similiar to killing blows and deaths. This will increase by attacking the same target and said target dies. (probably seen this in other games)
Not sure if I've forgotten something.
So what do you think? Agree or disagree? Why?