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Statistics: Dragon Soul Difficulty Changes Impact
Today we take a look at the impact of the 5% difficulty decrease of Dragon Soul that went live the week of January 31. Spine of Deathwing also saw a 15% reduction in health of the tendons at this time. This time around the sample size was ~5.6 million characters. As always, keep in mind that this sample contains many alts and should not be looked at for the percentage of the overall population that completed an achievement.
We first look at Heroic Spine of Deathwing and Madness of Deathwing achievements added each week, seeing roughly 4x the number of new kills the week that the buff went live, then a lower amount of kills during the following week. The decrease in new kills is sharper on Spine of Deathwing at ~27% and only ~5% on Madness of Deathwing.
We don't see the same effect for the number of new Heroic and Normal Deathwing kills. Using Destroyer's End as our method of measurement, we see only a small spike, not even passing the number of new kills that were earned during the week of December 6.
The 5% decrease in difficulty made a much bigger impact to players that were stuck on a Heroic boss than it did for those who were stuck on a normal boss.
Today was a holiday in the US and Bashiok and Zarhym are in France, leaving us with some tweets from Chris Metzen!
Dark Legacy Comics #327 and Teh Gladiators #316 + #317 are available!
The MMO Report has World of Warcraft, The Secret World, and Uncle Casey's Mail Bag this week!