If you watch the masses of videos up at the moment you'll see that they really aren't needed, in my oppinion anyway. You run across new things to do faster than you could summon a mount in vanilla wow
And if you want to get across the map fast without doing those events (dont see why you would personally but anyway) thats what the waypoints are for
Also, way points have to be unlocked first. Which could be potentially burdensome if your friend Sally Standsinfire needs help in the verdant Gumdrop Fields but your closest way point is over by Inconvenience Hill.
There are many reasons why travel by speedier means is desirable in large game worlds. Particularly as they mature.
Fun fact: Inconvenience is actually bad design.
But you're right, there's a definite tradeoff between wanting your gamers to see the content and the inconvenience factor of having to brawl through a ton of mobs to get to point B.
The other thing though...in GW1 I believe that if you group with someone whose discovered a waypoint (map travel point) then they can teleport you there? Would be surprised if they didn't have this is GW2, particularly with the sidekicking scaling up as well.
have fun getting around all
Isnt 10% of infinite still infinite?
You could group with someone and they could run to another city, and when they went through the portal you would to, but that is completely different.
That's just them travelling to the location on foot instead of you travelling on foot, with them running past mobs instead of you trying to do so, with special builds designed to do so.
And certainly not related to this outright nonsense of "small world size", "fight all the DEs!" or "PVP mang!"
That would, in fact be bad game design.
If they add mounts in the future I really hope they just make a horse for humans, mechanical something for asua, bear for norn etc. I don't want mount collectors in GW2, just make them for travel. Maybe they can add different mount skins for collectors to collect...but keep it simple.
There are no fighting resources, so how dodging would lower your fighting resources is beyond me.
Also, it's hard to call it 'slow travel' when you can open your map and instantly teleport somewhere, similar to Skyrim.
Also, would definitely think we'll see mounts in combat. Underwater shark jousting anyone?
Ground mounts maybe, but flying mounts really took something away from WoW. Sure they were convenient but it made the world feel so empty.