When things go live as they are right now (read: cooldowns from the calculator) i'd assume they adjust having revenge proccing sword and board 100% of time basically leaving us with a
0.0 shield slam
3.0 shield slam
"rotation". I'd assume we'll use thunderclap as filler1 because it's rage free and helps keeping deep wounds rolling while filler2 could be: heroic throw, shockwave, stormbolt, victory rush. That's not as intuitive and fun as it is right now with spamable abilities but shouldn't be as bad as playing a paladin, should it?