
Originally Posted by
Gerion
Assault burst? Really?
They rely on two dots (Incendiary/Plasma Cell), a 3-4 second timed grenade, and High Impact Bolt. The dots deal mediocre damage until execute range and are easily cleansed. That leaves Assault Plastique and HIB which both deal fairly good damage. However if you're bursting down a healer, you have to hope and pray that your HIB crits and that a quick Full Auto will proc Ionic Accelerator to reset your HIB, otherwise you're stuck either Hammer Shotting or trying to use Charged Bolts while they heal to full. Compared to the Grav Round x3 + Demo Round, Assault Spec's burst is worse. The benefit in switching to Assault is the increase in mobility over Gunnery.
Also, it takes one melee to shut down a Gunnery Commando unless the other team literally blows all their CCs on him like idiots. The other teammates can go after other opponents.On my Scoundrel, Arsenal Mercs get at most one Tracer Missile off in between the interrupt, Dirty Kick, interrupt before they're dead.