So Mesmers got a bitch of an update!
Distortion - replaced reflection, now grants you 1 second of distortion (which evades all attacks) for each clone shattered.
Diversion - replaced stun, now dazes foes
Mirrored blade - Replaced feigned escape, now sends an illusionary sword that bounces between targets that gives vulnerability to foes and might to allies.
Winds of Chaos - Replaced spam attack 1, has no cooldown and same effect it did before
Feigned escape - Was once a greatsword skill now a staff skill! It replaced the old summon a clone that inflicts conditions, now its roll back and summon a clone that inflicts conditions!
Chaos armor - Replaced old winds of chaos, whenever you are struck you gain a boon and inflict a condition to the foe.
Counter Spell - New chain attack with illusionary counter, after illusionary counter use counter spell to blind the foe. Only available if illusionary counter fails.
Sword (Prepared to be blown!)
Blurred Frenzy - Replaced old leap (summon a clone to leap at your target), now sends out a flurry of attacks (channeled) while channeled you evade all attacks.
Swap - New chain attack after using new leap (leap at your target summoning a clone at the old location) now switches places with you and the summon clone!
Cleansing conflagration - Torch skills now remove conditions
Glamours(?!?!) confuse foes that enter and exit its area
Harmonious Mantras - Mantras can be used twice before having to recharge
Shattered concentration - Shatters now remove boons
Blurred inscriptions - Using a signet gives 1 second of evading
Far-reaching Manipulations - The range of your manipulation(?!?!?!) skills is increased
Furious interruption - Gain 3 seconds of fury when you interrupt a foe
Mantra mastery - Recharge on mantras is reduced by 20%
Sharper Images - Illusions cause bleeds on critical hits
Bountiful Interruption - Gain a boon when you interrupt an enemy
Chaotic Interruption - When you interrupt an enemy they gain a condition
Chaotic Revival - Gain 5 seconds of Chaos Armor when you rally.
Cleansing Inscriptions - Activating a signet removes a condition.
Illusionary Defense - 3% reduced damage for each illusion you have in the world.
Master of Manipulation - Manipulation skills have 20% shorter recharges.
Glamour Mastery - Recharge for Glamour skills is 20% faster.
Malicious Sorcery -+50 Malice when wielding a scepter.
Medic's Feedback - Create a Feedback bubble while reviving an ally.
Mender's Purity - Remove a condition when you heal.
Shattered Conditions - Using a Shatter skill removes a condition from you.
Temporal Enchanter - Your Glamour skills last longer.
Warden's Feedback - Focus skills reflect projectiles.
Blinding Befuddlement - Cause confusion when you blind an enemy.
Compounding Power - +3% extra damage for each illusion you have created.
Dazzling Glamours - Blind foes at target location when you execute a Glamour skill.
Illusionary Elasticity - Bouncing attacks bounce an additional time.
Illusionary Invigoration - Recharge all of your Shatters at 50% health. (90 second cooldown)
Illusionary Persona - When Shattering illusions cause the shatter effect on yourself as well.
Imbued Diversion - Diversion hits multiple targets.
Masterful Reflection - Distortion (F4) also grants reflection.
So the big question is, wtf is a glamour and what counts as a manipulation skill?