That's terribly narrow minded. Of course you could have instanced raids without tanks and healers. All they have to do is get creative and change what we are accustomed to as raiding. The dodge mechanic would be perfect start for getting creative. Dynamic encounters is another.
I personally think GW2 is perfectly positioned to take the raiding scene by storm and are failing to capitalize on it. Many people won't play GW2, or stop playing because of its lack of compediitive PVE endgame.
Why are you guys praising no raids?
I don't expect the world bosses to put up much of a challenge. I don't see any 'good guilds' sticking around to farm easy world bosses.
I guess the game is more pvp focused with casual/pugging pve on the side.
@ nest You don't agree with him? I like challenging my self and doing well. How is rolling over some easy boss fun?
Last edited by Volitar; 2012-02-28 at 11:57 PM.
Hi Sephurik
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
Like I said already, for myself, I'm just tired of playing on a schedule. I've played WoW on and off since vanilla and starting with MC/Onyxia, and I've raided in Rift. It just got old having to be online at a certain time and then having to be required to sit there for 4 hours several times a week. I was a hardcore raider too, my guild was in the top 100 for 10 mans in the US at the beginning of cata. I mean, I enjoy raids, but that's the only aspect of the game that I enjoyed and having them limited to a schedule got old and tiring.
There will be other things to do in GW2 that I'm very much looking forward to.
Closing this before things get any more heated.
Guys, get used to people asking "stupid" questions. It will happen a lot. Not everyone wants to go reading through the stickies because, to be honest, they're huge and some people might be intimidated by them. There is no need to be a smartass and go, "trololol read the stickies noob" when you could have easily answered there question in the same amount of time and been done with it.
Also, knock the elitism off. The, "We're better than all you people who 'chase carrots and farm'" mentality needs to go. Different people want different things out of games.