http://www.wowhead.com/spell=80240 (apart from the actual casting of the bane on the targeted mob/character) essentially. AS I mean "essentially", I mean, without it bugging of course, on Heroic Morchok, if you cast bane on the other mob you're not focusing your main rotation on (within 40 yards); he can go across to the other side of the map and it will still be taking 15% damage from your abilities.
Last edited by Kontempt; 2012-03-01 at 10:29 AM. Reason: Spelling mistakes... and looks like other people beat me to it..
Swagkin - 100 Druid - http://eu.battle.net/wow/en/characte...agkin/advanced
Draenor EU - Myst - 7/7 Mythic Highmaul || 10/10 Mythic Blackrock Foundry || 13/13 Mythic Hellfire Citadel
Here's an idea - the reason you see BoH as doing no damage at times is because it's too far away for your combatlog to register (have the problem that when I use WoL it will give me a bit skewed data). If anything just ask someone on the other side to check your BoH and compare. My thought was that even though the bosses are usually in range of eachother sometimes after Black Blood and whatnot they get separated
Even with +30% crit, +10% spell power, +8% Fire/Shadow damage the results were frankly sickening. For Tendon damage, I consistently finished behind an Arcane Mage, an Elemental Shaman, a Survival Hunter, a Sub Rogue, and Feral TANKING Druid. The only person I beat was the Shadowfiend.
How fucking awful is that? Really Blizzard?
As for Demo, it's decent burst if you need/can AOE, if the target is below 25% for Decimation, if you have a +Mastery Trinket, and if the timing is perfect (every ~2 mins for up to 36 seconds). Because if the encounter doesn't have those things, even the ~50% additional damage you get for Meta still isn't going to get you in the top 10 of DPS specs when it comes to burst. How sad is it that SPriests have infinitely more burst than a Destruction Warlock?
sad but true :-(
Lastnight on H-Mor in Destro, did 25.6% of overall raid dmg at 32k DPS (394iLvl), with Spell Haste and Spell Power Buffs missing. BoH was 12.5% of my damage output, at a little over 1 million damage. The 2 groups ended far apart and BoH still seemed to pick it up.
Spine's dps requirements now are pathetic. Our raid just uses normal trinkets now and has no issue with it. Demo still has greater burst potential than destro. Unfortunately while it might be bring the player not the class completely, its still bring this spec over that spec within a class. 10 man heroics are especially prone to balancing issues with small, often only 10 people for 10 spot rosters and little to no flexibility.
Last edited by DraconusIX; 2012-03-01 at 10:33 PM.
This class is Op anyways
It is a great ability on all the fights except Ultraxion :Othankfully is not gamebreaking for us since there are only a few fights where BoH serves any real use.
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It's sad knowing that you can BoH+CoE Gorionna and do 800,000 damage over 5 minutes, and a mage can Combustion/Impact for 700k-1.2m in under 10 seconds when they land.
It's the lovely complexity of:
Health at 165k
Life Tap down to 140k, hope healer doesn't top me off instantly
Pop Soul Burn,
Consume Healthstone for 16k,
Now I'm at 156k out of 198k max health,
Hope a healer tops me off now so I don't die...