- EA's preparations proved to be a joke with only a million playing. Maxis's previous games, Sims 3 and Spore, met or beat those sales numbers in the first week or two.. So even less excuse for them to "underestimate" sales. Diablo had millions, plural, playing.
- EA claimed, a year ago, that you wouldn't get booted if you got disconnected. They lied.
- EA claimed that it couldn't be played offline due to needing the servers. They lied.
- EA claimed they had hundreds of thousands of sims running. The community found the game was fudging population numbers.
- A dev leak that SimCity didn't need the servers.
- The community found a way to play offline.
- EA not only refused refunds but even threatened to ban an Origin account.
- The community found a way to directly grief other players in SimCity's regions.
- An "overzealous" EA moderator censored out their support number on their own forum.
- The studio's manager actually titles a blog post, "straight answers," but doesn't include many. And leaves out the bits she's already been caught lying about.
- The community found another way to play offline.
- The reviews start tanking, metacritic is down to 64 so far.
- Abysmally bad AI (like for traffic) that would have been horribly obvious during any serious testing, apparently caught EA by surprise.
- Two weeks after launch and rollbacks, repairs, and losing cities are still happening.
- Shortly after reading that EA's reboot took two weeks to even break a million in sales? The head of EA, the much reviled whether deserved or not, John Riccitielo, suddenly resigns.
And I might be forgetting one or two others. We even got soap opera drama due to some wondering if this SimCity's daddy is really Maxis or... Zynga.
The only fail nugget Blizzard can wag over Maxis's head is getting raided by the Korean government and at the rate they are going? Wouldn't be surprised if it happens soon.