For reference, my first guild was at level 14ish about 2 months after release, my current one is level 18 about 12 months after being created.
You can get all of the useful guild perks very quickly, plus you can respec your guild perks any time for a small fee if you need a specific one for some reason.
People are forgetting the most obvious feature of Guild perks...
Unless this has changed from when i last played WoW, Feb 2011, you yourself had to grind rep with the Guild alongside the Guild leveling up, in Rift only the Guild levels up and unlocks the various Guild Perks which are then available to all members, regardless of been in the Guild for a year or just joined 2 minutes ago
You have to grind rep with your guild in WoW?
Holy b@tsh!t that blows!
Hey guys I'm thinking of giving Rift another try and I have a couple of questions (they might've been answered already but I didn't read all the 12 pages sorry).
What's the busiest/most populated EU PvP server?
I like the idea of Chloromance healing. Will I get a spot in raids as one or should I go Cleric for healing?
What are the classes/specs that are least played and needed the most?
Am I going to have empty low level zones or is it still busy? I'm not expecting those areas to be filled with people but seeing someone ones in a while would be nice.
Ours not to make reply. Ours not to reason why. Ours but to do and die!
Planar Attunement, Ember Isles, Instant Adventures, Chronicles, Conquest *soon TBI*, rift hunting, random invasions, etc. and Trion has more down the pipeline. What I love about Rift is that end game content caters to BOTH crowds; raiders / hardcore gamers and casual players. It has something for everyone. To say that Rift's 'end game' is less repetitive and is no different than WoW's is rubbish. And it's apparent you haven't fully explored what Rift's 'end game' has to offer in depth and detail. I'm not trolling you or bashing you - please do not think that, but what you said is absurd.
Bloodiron
Chloro is very desirable in raids, though Cleric is a far superior PvP healer.
There isn't really a hard to find class/spec, because it's so easy to find someone with the required spec when you can have six specs. Play what you enjoy
It will be a little quiet at off peak hours. 1.9 (due in a month) should ease that as instant adventures are coming to all levels, and mentoring is being added.
Playing: Torchlight 2 and RIFT.
PC: i7 930 @ 3.6GHz // GTX 560 Ti // 6GB DDR3 // 3x 1TB Samsung F3 // 2x 24" 1080p
Thinking is the hardest work there is, which is probably why few engage in it. - H. Ford
Wait, WHAT??
Get the f--- out. That can't be real.
A. Not sure
B. Yes, of course. PVE balance in Rift is probably the best of any MMO, ever actually.
C. Not a valid question. The soul system in Rift is meant to be swapped out often. People will go from range to melee, tank to healer, healer to DPS in the course of a night.
D. Depends on server. But you do level at a lightning pace in Rift. Like /played 2-3 days for anyone that has played an MMO in the last 12 years. It's meant to be that quick by the way.
You slackers had me doubting my memory for a while
Thank f**k for Google...
Full source: http://www.wowhead.com/faction=1168/guildGuild reputation is your personal standing with your guild, and is required to buy guild rewards. Guild reputation is gained automatically when you earn guild experience. The higher your reputation is, the more guild items you can purchase, as well as perks you can access.
I knew i remembered grinding out dailies and other crap to get "rep" with the Guild and unlock 'goodies', of course the downside is if you change Guilds you have to start that rep grind all over again
That is completely true. You had to grind rep with your guild. While you gained all the perks when you first entered the guild (have group will travel, extra justice points, extra rep gain, etc), but the rewards you had to have different reputations (mounts and most pets exalted, honored for the helm and cloaks, recipes required honored I believe). That was to try and cut down on guild hoppers.
Well considering you joined the guild to play with them and you get guild rep for almost everything its not bad at all. Some items from guild rewards require rep and it would be stupid for someone to join just to get the item and then leave. I would very much like to try Rift but I'm not sure I want to pay a monthly fee for another game. Normally this is the dead period in Wow where I would cancel my sub for a few months and try something new but the AP was far too enticing even though Diablo 3 has been a bit of a let down and I'm already looking for something else to play. Very much glad D3 was free.
Would be nice if Rift went F2P but whenever that happens with a game it gets worse so idk. I tried Aion out and it was awful anime crap. How long on average does it take to get to the max lvl in Rift? I'm a fairly hardcore gamer and will usually play 2-3 hours a night if the game is fun.
Try before you buy
You can just create an account, download Rift Lite and play for free forever, with some restrictions obviously, like limited to level 20 and just 2 zones, one of which is the instanced 'starter' area
clicky clicky >> https://rift.trionworlds.com/account...uest_locale=en
/played like 2-3 days in Rift. Quicker if you are willing to PVP along the way. 1 PVP match win is like a whole quest turn-in worth of XP. A zone invasion is a full bar or two.
You often outpace a zone in levels.
Thinking of coming back (ok, not 'thinking' but I need a new processor, and I'll be back).
Questions:
1. I left just before the Planar Attunement launched. How hard is it to catch up if I have 0 'levels' past 50 atm?
2. Does PA really 'matter' at endgame, how gimped am I that I've gone none, even if I was HK geared?
1. Depends. First tier or so is rather quick. But it takes longer and longer eventually.
2. Not much. It's a nice bonus but never necessary. Would only make a small difference at the bleeding edge.
Endgame != progression raiding.
You can do "whatever" in endgame and be okay. Can't do "whatever" in progression raiding and be okay. Generally speaking.