Where the fuck is Medusa again?
I wonder why they took so long to enable PRD in Dota 2, considering it was in DotA.
Clearly DotA is fine as is and doesn't need any more heroes :x
I certainly thought we were going to see heavy progress with the recent invite spam....maybe they're going to surprise us with 6 heroes at once. I guess we can just trust Premier Frog on this one.
They have some other concerns rather than releasing heroes as fast as possible it seems. Since I got all my fav. heroes. I was lucky enough to get all a year ago. I'm totally fine
btw what is PRD?
edit: just read it in wiki.
They need to lower the price of items in shop. 8$ for Invoker set...and my currency is weaker than dollar which is double penetration...
Last edited by Kuntantee; 2012-11-28 at 11:26 PM.
they are promoting dota literally everywhere
In essence, the idea is that a system that forces RNG to happen a certain way, artificially creating the advertised proc chance while keeping luck down in terms of game factor. It is very, very rare to crit 5 times in a row with a daedalus - not because .25^5 is low, but because it would actually be .085^5. At the same time, you should never go 20 hits without critting - that is literally impossible.
Also, none of my favorites are in the game right now...phoenix TC LoA BB </3
Last edited by Lysah; 2012-11-28 at 11:38 PM.
If you cannot be arsed with napkin math, here's something I stole off of a reddit comment:
Here is a list of the number of attacks without activating an effect required before the next attack has >50% chance to activate it:
- Headshot: 2 hits
- Blade Dance at Lvl 4: 3 hits
- Lycan's crit: 4 hits
- Drunken Brawler, Time Lock, Slardar's Bash at Lvl 4: 5 hits
- Coup de Grace: 15 hits
- SK's crit: 15 hits
- Chaos Strike: 33 hits
One hero will probably see the light of day in the next major patch. Expecting multiple is far from realistic.
shit takes time man
And Dussie as well
btw, guys, have you ever(or your friends) experienced problems with Dota2, such as dota lagging you out to leave and drop game?
My friend has this problem and gained a lot of time-penalty of this shit.
For the first time, I used chat, trading functions and surfed in store. After 5 mins, my CPU was overloaded and couldn't even render 5 frames per second. Any1 having same problem? Some sort of bug I suppose because I have no problem on my end.
Either way, nobody has recently reported such an issue to the developer forum. Some people appear to have some serious FPS issues, though. Does this happen every time you do this or is this a one-time thing? If you're able to recreate it on demand, you should email icefrog about it.
Sorry to steal the subject away from Kuntantee's issue, but I was just thinking about the first time I played Dota and the heros that had full map ulties. We had a Zues and Me as profit and some-one else... Zues did His ulty- Unknown did theirs, I did Profits and got a penta kill- enemy team wasn't at fountain, but wasn't fighting ither they were waiting at base towers while we pushed. The question is, who was it (hero) that could have gone 2nd to do this... for the life of me I can't remember.