So no, you cant compare said stuns in a vacuum.
p.s. here's a little test if you still think Blinkstrike is unneeded on CK.
Play a game without Blinkstrike
Yeah CK is a bad hero. Support carry at best. He's absolutely nothing without his ult, completely ignorable, and it doesn't last long and is easy to burn down with any moderate AoE. He's picked for his utility, not his damage.
His ult is a decent pushing tool, especially with DD, but that's really the most it can do, any sort of AoE or cleave will roast them before they can do anything.
Intel i5 3570k, Gigabyte 7870 OC 2GB AMD RADEON, Kingston Hyperx T1 2x4GB 1600mhz,
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Again, I just don't understand why a strength hero with a stormbolt needs a blink strike. Both Sven and Leoric can stick to targets without one, and Leoric doesn't even have an MS steroid like Sven or higher than average MS like CK... so why does CK need it? Or if he does need it, why is it so goddamned cheap to cast?
Just played Centaur Noobrunner in a single draft, I dont play him often but I have a 100% winrate on him im pretty sure. God he pubstomps hard, once you have a blink dagger its GG.
Also, question, when you guys play Rubick as support in bot or something, do you find it tolerable? I find it painful if I dont have a force staff as soon as is humanly possible. It seems as though hes so wasted as a support, but not as much of a wrecking ball as other mid heros. However he does trash the tri lane.
I prefer him middle and im boss on him but I dont like how limited I am when I get forced to support.
I dont mind buying wards or flying courier, but dont expect me to pull your camps aswell. Rubicks a much better enabler and a person who can turn the tide of a teamfight rather than a solid support. Its irritating getting bullied out of mid lane because your team will lose otherwise.
No love for the magus!
I tried playing support Rubick a little while ago and it's pretty painful after his nerfs. I don't think he's a very good support anymore... between the Fade Bolt nerf and move speed nerf, he's like a squishier Crystal Maiden.
Compare to other melee illusion heroes - Naga Siren has a 5 second Ensnare/Riptide/Song/short cooldowns, PL has spammable snares and a horde of low-collision illusions, Terrorblade solves his problems by making his illusions in ranged form. Spectre and Dark Seer are sort of special cases and solve their own problems anyway. I would prefer to play CK with a CB that always lands as a 2 (or even just 1) and RR than a CK with a guaranteed 4 second CB and no RR.
>cheap to cast
70 mana is more than average for a blink ability and without extra int from items at level 2 CB+RR is your entire manapool. I cringe at the words "free kill", but if free turns out to be not so free you're nothing but a merry horse on a lane inviting your enemies to farm freely until you can find yourself some more mana. Few more numbers because I like them, without mana from items or from leveling stats you don't have mana for RR+CB+Phantasm until level 9 (somewhat irrelevant) and RR+CB+rank2Phantasm until level 14 (more relevant.) For a hero that can't flash farm you have to spend a notable amount of gold (for items that don't give you damage) if you want to be relevant in the game more often than every 5 minutes. I wouldn't call that cheap.
Obviously his role in team fights will depend on what you've stolen previously, but it's fairly tough to go wrong here. Overall, he's a strong mid, but just as strong support, easily netting early game kills in top/bot lanes.
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