1. #4601
    I finally reached stage where I prefer Dota 2 like 3 times as much over LoL, after I was dumbed down by LoL(I played DotA 1 before, but stopped playing when Kunkka was released).

    Question: How is Warlock? Is he a good hero? I heard he got nerfed when he was ported into Dota 2.

  2. #4602
    Quote Originally Posted by Celltrex View Post
    I finally reached stage where I prefer Dota 2 like 3 times as much over LoL, after I was dumbed down by LoL(I played DotA 1 before, but stopped playing when Kunkka was released).

    Question: How is Warlock? Is he a good hero? I heard he got nerfed when he was ported into Dota 2.
    Very simple to play to almost full potential, but bad at higher skill levels
    Quote Originally Posted by icylock View Post
    Gamon spends more time of his knees and back than haris pilton...

  3. #4603
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    Quote Originally Posted by Enkidulgaa View Post
    Very simple to play to almost full potential, but bad at higher skill levels
    This is by far the most untrue thing I've read on this forum ^^ His link and Ultimate is by far one of best spells in the game. The Link can put out so much damage, it's insane.

    Quote Originally Posted by Celltrex View Post
    I finally reached stage where I prefer Dota 2 like 3 times as much over LoL, after I was dumbed down by LoL(I played DotA 1 before, but stopped playing when Kunkka was released).

    Question: How is Warlock? Is he a good hero? I heard he got nerfed when he was ported into Dota 2.
    I knew it.. LoL players get dumbed down by playing it.

  4. #4604
    Quote Originally Posted by Celltrex View Post
    Question: How is Warlock? Is he a good hero? I heard he got nerfed when he was ported into Dota 2.
    Fantastic hero for new players. There's even a filter in the learn-tab for noob-friendly heroes. What makes a hero "good" is all relative to your current MMR, your individual skill and your team composition.

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    Quote Originally Posted by Immitis View Post
    people who smoke weed past primary school dont deserve jobs. weed is for little kids. you should stop smoking it and move on to real people things

  5. #4605
    Quote Originally Posted by Longview View Post
    Fantastic hero for new players. There's even a filter in the learn-tab for noob-friendly heroes. What makes a hero "good" is all relative to your current MMR, your individual skill and your team composition.
    Full team bonds + aoe comp = gg.

  6. #4606
    Quote Originally Posted by Lycoris View Post
    Full team bonds + aoe comp = gg.
    Could not be said better. Go Warlock+Venomancer, end every team fight in seconds.

  7. #4607
    I would go with ES, dunno why did they buff his ult. even before it was ridiculous.

  8. #4608
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    Quote Originally Posted by Mouzfun View Post
    I would go with ES, dunno why did they buff his ult. even before it was ridiculous.
    How often do you see a ES overfarmed in games? If that happened, then something went terribly wrong.

    You must be above their levels to make the ulti deal a lot of dmg..

  9. #4609
    ES is my best (performance bar wise) hero
    im not sure if its good or not ;s

  10. #4610
    Quote Originally Posted by Finear View Post
    ES is my best (performance bar wise) hero
    im not sure if its good or not ;s
    My highest performance used to be Alchemist, until I played a game-winning Refresher Tide.
    Sure feels good to get double 5-man Ravage.

  11. #4611
    I'm not 100% sure what the performance bar is based off of, but I wouldn't let it dictate whether you play a hero or not. As long as you're not heavily feeding, there's no way you can really be "bad" with a hero.

  12. #4612
    Moderator Kerdoz's Avatar
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    My best Performance hero is Void.. Such a hard hero to play ._.

  13. #4613


    I don't mean to brag but you know

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    Quote Originally Posted by Immitis View Post
    people who smoke weed past primary school dont deserve jobs. weed is for little kids. you should stop smoking it and move on to real people things

  14. #4614
    Bonds + refresher scepter warlock ult is like 900 damage per person if you hit all 5, I've seen warlock 1v5 an enemy push like this, solid hero. When I played CAL I went warlock 6 games in a row, always babysitting in the safe lane. Send Lich as a support for the hard lane and you've got two solid supports for lanes and bonds + chain frost for team fights. Bonds turns chain frost into like 8000 total damage, such an insane skill (bonds that is). Of course, chain frost was heavily nerfed since then and is so easy to run away from now....
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  15. #4615
    Moderator Kerdoz's Avatar
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    Bonds truly are a great skill. Too bad that in my experience people either need to snowball (rofl!) with Warlock or they end up having 2/15/10. Also I do not understand why but alot of people seem to think his channeling slow is better than bonds

  16. #4616
    People expect Warlock to support but he is naturally fragile. A hero like Lich has 315 speed and several slows and hard nukes to keep people away. CM is probably one of the easiest to kill heros and she still has a semistun and a long range AoE slow. Warlock can heal himself for a tiny amount....and that's about it. RoC cooldown is too long he can't afford to use it for the tiny stun to try to save himself and his other two spells won't do anything to someone on top of him. People expect the poor Warlock to buy courier and wards and die for their kills and when he has 900 health mid game it's really hard for him to not feed. In my opinion, Warlock should not be the only support on his team and should devote his gold to scepter/etc and only buy wards if the other support can't.
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  17. #4617
    Is the heal from Shadow Word really that insignificant? Looks to be a free salve every 16 seconds at level 4, though I'm unsure what its priority is leveling him. Still though, even at 1 it'd be ~135 health for a fairly low mana cost, definitely not enough to stop a gank, but very nice to keep the carry sustained in lane, or to patch up any harass done.

    Of course this is all hypothetical, as I've played a whole zero games with Warlock, but it doesn't look too bad for him, even in the hard lane, just playing defensively with him.

  18. #4618
    Titan PizzaSHARK's Avatar
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    Quote Originally Posted by Underskilled View Post
    Is the heal from Shadow Word really that insignificant? Looks to be a free salve every 16 seconds at level 4, though I'm unsure what its priority is leveling him. Still though, even at 1 it'd be ~135 health for a fairly low mana cost, definitely not enough to stop a gank, but very nice to keep the carry sustained in lane, or to patch up any harass done.

    Of course this is all hypothetical, as I've played a whole zero games with Warlock, but it doesn't look too bad for him, even in the hard lane, just playing defensively with him.
    Well, it's -25% as a damage spell, and as a healing spell it has a long cooldown and only heals over time. Omniknight blasts a target for 360 healing immediately on a much lower cooldown, and Dazzle heals for up to 700 total damage across 6 targets on a very brief cooldown. It IS basically a free salve at level 4, but it has a somewhat lengthy cooldown and it's still only healed over time... I think I'd rather have the 360 on demand. As a nuke, it's a mere 300 damage over 9 seconds on a single target, and it allows denies.

    I dunno. I think Warlock's really only brought along for Fatal Bonds and little else. His ulti is fun, kind of a ranged Ravage, but the golems are way too slow to chase players and aren't as good as just plain old Necrobook for pushing, and it has a very long cooldown. Upheaval is pretty sweet, but it has a godawfully long cooldown (seeing a theme here?) and unless you put multiple points into it, it takes several seconds of channeling before it reaches that "everything inside this screen-wide AOE moves at 100," point.
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  19. #4619
    I was hoping to back up Warlock compared to Dazzle and Omni, but wow, I really can't after looking at the numbers.

    That being said, I still wouldn't be surprised if he was still picked solely for Fatal Bonds, it can't be denied, that spell is amazing for almost any situation, and works so well in conjunction with most AoE heavy heroes. My friend and I have already been talking about running a Medusa/Warlock lane when she's out, and just going nuts with Fatal Bonds and Split Shot.

  20. #4620
    Titan PizzaSHARK's Avatar
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    Quote Originally Posted by Underskilled View Post
    I was hoping to back up Warlock compared to Dazzle and Omni, but wow, I really can't after looking at the numbers.

    That being said, I still wouldn't be surprised if he was still picked solely for Fatal Bonds, it can't be denied, that spell is amazing for almost any situation, and works so well in conjunction with most AoE heavy heroes. My friend and I have already been talking about running a Medusa/Warlock lane when she's out, and just going nuts with Fatal Bonds and Split Shot.
    Yeah, Dazzle pumps out more healing than anyone or anything else in the game. 140*6 every 6 seconds is pretty incredible. I don't really think there's a better babysitter than Dazzle, and he's good on his own, too.

    Warlock gets pretty funny once you have Refresher. Multiple casts of Fatal Bonds stack, so you can 40% damage sharing on linked targets, which can lead to some pretty hilarious results if you have a teammate with a major AOE nuke. Zeus, Sand King, Qop, Lesh, etc.

    The golems are actually phenomenal at pushing if you have Agh's as well since their auras stack (four golems together is equal to 200 DPS to everything in a 250 radius), but there's no way you'd have Refresher+Agh's unless that game was won, anyway.

    I think Warlock would be a lot better if his golems lasted longer and/or were just better. They're worth a whopping 200 gold at level 16 (or 100 apiece if you have Agh's), and 360 move speed just ain't enough to catch heroes at that stage of the game... nor are 320 or 340 enough at the level 6 and level 11 stages of the game. They can do some impressive damage if they can get next to something and stay next to it, but that doesn't really happen much, and with a nearly 3 minute cooldown on the ulti, the golems don't last very long in comparison.
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