I finally reached stage where I prefer Dota 2 like 3 times as much over LoL, after I was dumbed down by LoL(I played DotA 1 before, but stopped playing when Kunkka was released).
Question: How is Warlock? Is he a good hero? I heard he got nerfed when he was ported into Dota 2.
I would go with ES, dunno why did they buff his ult. even before it was ridiculous.
I'm not 100% sure what the performance bar is based off of, but I wouldn't let it dictate whether you play a hero or not. As long as you're not heavily feeding, there's no way you can really be "bad" with a hero.
Bonds + refresher scepter warlock ult is like 900 damage per person if you hit all 5, I've seen warlock 1v5 an enemy push like this, solid hero. When I played CAL I went warlock 6 games in a row, always babysitting in the safe lane. Send Lich as a support for the hard lane and you've got two solid supports for lanes and bonds + chain frost for team fights. Bonds turns chain frost into like 8000 total damage, such an insane skill (bonds that is). Of course, chain frost was heavily nerfed since then and is so easy to run away from now....
People expect Warlock to support but he is naturally fragile. A hero like Lich has 315 speed and several slows and hard nukes to keep people away. CM is probably one of the easiest to kill heros and she still has a semistun and a long range AoE slow. Warlock can heal himself for a tiny amount....and that's about it. RoC cooldown is too long he can't afford to use it for the tiny stun to try to save himself and his other two spells won't do anything to someone on top of him. People expect the poor Warlock to buy courier and wards and die for their kills and when he has 900 health mid game it's really hard for him to not feed. In my opinion, Warlock should not be the only support on his team and should devote his gold to scepter/etc and only buy wards if the other support can't.
Is the heal from Shadow Word really that insignificant? Looks to be a free salve every 16 seconds at level 4, though I'm unsure what its priority is leveling him. Still though, even at 1 it'd be ~135 health for a fairly low mana cost, definitely not enough to stop a gank, but very nice to keep the carry sustained in lane, or to patch up any harass done.
Of course this is all hypothetical, as I've played a whole zero games with Warlock, but it doesn't look too bad for him, even in the hard lane, just playing defensively with him.
I dunno. I think Warlock's really only brought along for Fatal Bonds and little else. His ulti is fun, kind of a ranged Ravage, but the golems are way too slow to chase players and aren't as good as just plain old Necrobook for pushing, and it has a very long cooldown. Upheaval is pretty sweet, but it has a godawfully long cooldown (seeing a theme here?) and unless you put multiple points into it, it takes several seconds of channeling before it reaches that "everything inside this screen-wide AOE moves at 100," point.
I was hoping to back up Warlock compared to Dazzle and Omni, but wow, I really can't after looking at the numbers.
That being said, I still wouldn't be surprised if he was still picked solely for Fatal Bonds, it can't be denied, that spell is amazing for almost any situation, and works so well in conjunction with most AoE heavy heroes. My friend and I have already been talking about running a Medusa/Warlock lane when she's out, and just going nuts with Fatal Bonds and Split Shot.