Well, not that I've ever actually said anything like that, but I'm sure some people have.
How safely you can farm is largely up to the ability of your teammates to control the map. You still have to be good at last hitting, but I consider last hitting bottom level play. The skill in being a carry generally comes from knowing when to engage a fight and from where, as well as being able to read the movement of the enemy team to take advantage of every opportunity you can to farm. Medusa kind of ignores all of that.
That just seems to be ranged carries in general since you can't really kite them like you can melee carries (well, some melee carries.)
Just had the best comeback of my Dota 2 life.
26 minutes the enemy team had:
- 36 kills to our 9 [and they had bounty for track gold]
- 21k Gold lead
- 26k Experience lead
Was playing magnus and timings lined up perfectly, just as their bone bought Divine Rapier
I got my blink up and got 4 player RP. Got the Divine Rapier to our team, while later it gets
to our Medusa and we win.
It's amazing how you can throw such a game by simply investing in Divine Rapier and then
walking your whole team to RP.
Pizza-style rant ensues >.>
Last edited by Storm the Sorrow; 2013-01-11 at 11:31 AM.
Enemy team leads 35-4, we're getting outlvled horribly, every lane pushed. After 40 mins our Magina goes "I'm finished farming" and proceeds to lay waste + gets top lane when they are busy trying to push our bot (we were Radiant). After few minutes, we're pushing top while Magina gets Rapier. magnataur jumps in and catches 4 heroes with ult. Magina follows and cleaves them down...
until Invoker (aka the only one whom Magnataur didn't catch) casts Cold Snap one hit short of 4 kills for Magina and during this 0.5s Lion manages to Hex, followed by Mek from WR and they get Rapier.
Funny thing is, if he went BKB instead of HoT, we'd win. Still, I had some laughs at this game.
problem with RP is not its relatively medium cd, but its ludicriously large aoe+stun length factor not to mention skewer which allows you to setup some nasty tricks like perfect Black Hole or perfect Requiem of Souls etc etc.
Last edited by Storm the Sorrow; 2013-01-11 at 11:49 AM.
to Magnus only. [the bonus damage would still be castable to other heros]
I still think RP cd is too low considering how powerful the spell is. I would appreciate that if Magnus throws a bad ulti
there would be a longer time frame to make something happen. The 100 seconds go so fast that even if Magnus throws
a sub-par ulti there isn't much time to push the issue.
Steam Guard and trading dota 2 items is fucking gay. Honestly it's terrible. I bought a couple items for a friends bday coming up. Nothing to big. A couple of keys and the yak mount. Apparently I can't "gift" them like you could keys, you have to trade them. Even that I can't do though because I had steam guard disabled and now I have to wait 15 days at which point his bday will be long over. I like valve and all but they really need to add an in game gifting system.
What if it was 50% damage and 35% cleave, almost literally a Battle Fury?
omni - one bkb on one person at the time
ogre - rest of the hero sucks ;s ? (and he wont get exp to lvl up all spells)
RP is fine but overall maguns was over buffed
1200range charge on lvl 1 ? (already nerfed ofc)
more cleave and dmg for 3 targets
spammable aoe nuke
he need some more tweaking