Last edited by Lysah; 2012-06-22 at 04:26 AM.
Yes, but chronesphere, unless well placed(which aint hard in pubs tho) wont help much. you cast 2 spells then autoattack the guys locked there. And if you have melee carry, well, you get the idea..
They really really need to implement a concede button I'm sorry. Look today I started a game. 3 people on the other team left. In response to this 3 of my guys on my team leave. The other guys come back and log back in by my team doesn't so it's now a 5 on 2. No concede button, can't leave dont'w anna be in the pool. Can't afk don't wanna be in the pool. Concede button please.
Also the community is retarded sometimes. During that game I brought up the same topic and one of the kids on the other team told me to go "quit qq and go back to LoL" I hope he's not representative of the larger dota 2 community.
If people leave and doesnt come back for 5 minutes then the game is safe to leave. Concede button sucks.
Because people would stop working for comebacks. Dota games arent lost before the ancient is dead.
There is a penalty for those that leave first. But after the first have left it is safe to leave. If you think that 5 minutes are far too long time to wait then you shouldnt really play dota to begin with.
5 minutes is a hell of a lot better than the standard 20 of LoL. By the time you realize something went wrong it's already safe to leave.
Honestly, the game isn't half the stalemate other games can be. If you're losing so bad that you feel you need to just surrender, the game will be over soon anyway. Very few teams of moderate or higher skill will let a game sit around for 30 minutes, knowing they can lose the game if they don't use their advantage while it's fresh. At worst you have to endure a couple of minutes of bad manner fountain camping.
does the rubick is still stealing dismember?
i haven't seen it yet
also that when someone gets DC, people pauses the game for like 10 minutes....hhrrmmm, there's a reason of the 5 minutes thing, come on
Dismember is impossible to steal, people usually turn rot on right after they use it.
Why is NS so OP, winning with him isn't even fun =/
I really wish they'd do something about Repel... if I can't heal people while it's active, at least let me use that shit to break people out of stuns and shit. Right now it's like there's no fucking point in getting more than 1 point in Repel. 12 seconds of magic immunity is great... right up until you die because Omni couldn't heal you.
Even though Slark can be incredibly powerful, I never was really fond of playing him. My personal wishlist for new heroes: Centaur Warchief, Luna, Skywrath (but I guess we won't see him anytime soon either).
Last edited by conceit2; 2012-06-23 at 06:44 PM.