1. #15321
    Quote Originally Posted by Charge me Doctor View Post
    Etc.
    That's weird. For a while I queued on the Russian server (since I hear it's significantly closer, being located in Sweden or Finland or whatever), and every single match there anyone spoke a word of English it was to complain about me speaking English.

    But I only had English selected. So I presumed the twits were playing with English selected too... It might've eventually merged the two pools as queue kept going though, Idk.

  2. #15322
    Quote Originally Posted by Entlebucher View Post
    Anyone knows a good build for earthshaker?
    Start with a point in fissure for the utility. If you can, roam a little and use fissure to block people and make kills. If not, go to whatever lane you can for levels. Max aftershock immediately with a point in enchant totem. Use enchant totem to harass people that get near you and last hit if you have to. Get arcanes. From here, you can easily jungle up more items with enchant totem spam. Or fight people if you want. At level 6 with level 3 aftershock ES is already strong enough to wipe two heroes and a creep wave out of a lane by himself, and most people won't expect it because they'll be expecting a level 1 aftershock ES with a tiny no damage ultimate. Max enchant totem second.

    Two main paths for ES here. One, you get desolator daedalus armlet shadow blade and you run around one shotting people. Otherwise, you get blink veil shivas sheeper scepter and be a caster. I would buy blink as a "carry ES" from time to time, but I would never buy shadow blade as a caster ES. Blink can do shadow blade's job, but the same is not true in reverse.

    Pro tip, always go into fights with enchant totem up, even as a caster build, so that you can get off two enchant totem auto attacks during your spell combo. Even without any +damage items (like armlet) ES can still melee for like 500 damage and two of those on a squishy support like Rubick + ult + fissure is almost certainly death for them at any stage of the game.

    http://www.dotabuff.com/players/9387...ion=&duration=

    Don't get caught up thinking ES is a long range caster, he is not. He does the most damage, stuns people the hardest, and is by far the scariest in melee range. He has huge HP and decent armor to take the hits, and he should be up in people's faces slamming them with his giant rod. Just remember you can sit back and be a coward if you have to, that is the strength of ES and if you're against a hard trilane and there is really just nowhere you can go and be safe, maxing fissure first is always a viable, even if weaker, alternative. Yay for pusher strats!
    Last edited by Lysah; 2014-08-20 at 11:43 AM.
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  3. #15323
    Maxing fissure first is really nice if you have no easy way of approaching he enemy heroes without getting wrecked, and/or if the enemies try to disengage while on low health... Being able to snipe enemy heroes with your big, fat rod is pretty fantastic.

  4. #15324
    Herald of the Titans Puffler's Avatar
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    #5 ES every game so I can't go the fun strongman ES builds.

    The only thing to remember if you are not going carry ES is that you are one of the best ganks in the entire game, make use of it.
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  5. #15325
    Stood in the Fire
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    Soul ring on ES is amazing.
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  6. #15326
    carry es is so op, can solo vs any1 cuz enchant totem build. and after u get treads blink armlet u can solo any1 with - pre enchant totem->blink-fisure->hit->enchant totem->hit. if they dont die, echo slam for fun. a simple soul ring, help u a lot with ur mana, and here u get heart if try hard. or crit for fun
    "We live in a world where a style of play that uses posession and passing to try and make spaces is made fun of.
    While a style of play where a team sits back for 90 minutes and breaks away in 1v1 situations is respected."
    - Ronald Koeman.

  7. #15327
    God it's so satisfying when you have a Nature's Prophet try and go for your head (I was Vengeful Spirit) only to find his ass wrecked in a few hits.

  8. #15328
    Stood in the Fire
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    I thought void jungle is gonna be terrible experience once noobs pick 2 carries, offlane, mid. 15:15 battlefury with some roaming here and there to lane when mid was trying to gank. 2 points in backtrack, shield and queling blade with killing neutrals between trees solo, ring of health and than you have all options open for MoM/Boots or finish that BF.
    Last edited by Sorcereria; 2014-08-20 at 09:52 PM.
    Islas Canarias - Work 2 days, Rest 5.
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  9. #15329
    Quote Originally Posted by Puffler View Post
    #5 ES every game so I can't go the fun strongman ES builds.

    The only thing to remember if you are not going carry ES is that you are one of the best ganks in the entire game, make use of it.
    Make someone else hard support, leaving a melee caster hero with low base mana to buy wards and chicken is just asking to lose imo. ES absolutely need items to be effective, at least blink, AT LEAST, and something to do his mana over, heroes like CM need nothing.
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  10. #15330
    Herald of the Titans Puffler's Avatar
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    heh, make someone else.

    If I could make that happen my winrate would go up by atleast 5% :P


    Generally I pick ES first (no reason not to, he is good against all heroes) and then watch as the team picks 2 / 3 carries and an offlaner. So far I've since I've played ES differently I've got 6/9 wins (should have been 7 but my internets died on me)
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  11. #15331
    Quote Originally Posted by Puffler View Post
    heh, make someone else.

    If I could make that happen my winrate would go up by atleast 5% :P


    Generally I pick ES first (no reason not to, he is good against all heroes) and then watch as the team picks 2 / 3 carries and an offlaner. So far I've since I've played ES differently I've got 6/9 wins (should have been 7 but my internets died on me)
    Still doesn't mean you have to be the ward bitch. Tell the team to man up and help or you go jungle 30 minutes cy@
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  12. #15332
    Herald of the Titans Puffler's Avatar
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    If is good enough to win games by myself I would, but alas I am not good enough for that. I can certainly make a big impact but not quite good enough for the finishing touches most of the time.
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  13. #15333
    Pandaren Monk crackleslap's Avatar
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    Think I just witnessed one of the most toxic players I have ever encountered on this game. Literally, this guy (Clockwerk) claims mid. But the fact is Tinker was at mid. Then he complained that Clockwerk is a shit hero outside of the mid lane. How do these people even get in the same mmr? So he decides he would feed to everyone. Shaming Asians and saying how he would "nuke" all of China, Taiwan and Japan. I don't understand people sometimes.

    Fucking cunt.

  14. #15334
    Quote Originally Posted by Lysah View Post
    Still doesn't mean you have to be the ward bitch. Tell the team to man up and help or you go jungle 30 minutes cy@
    I will try this in the future!


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  15. #15335
    I am Murloc! Scummer's Avatar
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    Could somebody give me some pointers to beating SF? I always have a lot of issues surviving against him in lane.

  16. #15336
    Stood in the Fire PraisetheSun's Avatar
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    Quote Originally Posted by Scummer View Post
    Could somebody give me some pointers to beating SF? I always have a lot of issues surviving against him in lane.
    He shouldn't really be able to solo-kill you without a Haste rune unless you screw up severely and eat Razes to the face. On top of that, his base damage is absolute ass, so instead of trading harass with him early, focus on your denies and lasthits - the longer it takes him to grab those first extremely important souls, the better. With 38 damage, it's not like he can really bully you out of lane in the first place.

    If you're a melee hero, it's obviously a lot harder since he'll have an easier time clipping you with Razes, but the first few minutes against SF really are the most critical - the longer you force him to play with terrible damage, the harder you make his life.

  17. #15337
    Quote Originally Posted by Scummer View Post
    Could somebody give me some pointers to beating SF? I always have a lot of issues surviving against him in lane.
    Beating SF is all about not letting him get momentum. The first level you should try your best not to let him get any CS and try to get harass on him as well. After he gets level 2 he will probably start razing a bit but his damage output will still be low so try to keep harassing him while getting all last hits. By doing this you will get a lead that will allow you to maybe win the lane.

    At level 3 and forward there isn't much to stop SF from farming because of level 2 Raze. You just have to try to kill him if you want to win the lane. Do note that most good SFs will try to hit you+creeps with their razes. SFs don't want to waste raze for only one last hit. So if you see a creep that is low and you are standing close to it then move away. He will for sure raze you.

    I've done a lot of SF vs X and the biggest mistake people make is too little pressure and bad last hitting the first three levels.
    Last edited by Ariadne; 2014-08-21 at 09:16 PM.

  18. #15338
    Dreadlord veiledy0's Avatar
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    Quote Originally Posted by Scummer View Post
    Could somebody give me some pointers to beating SF? I always have a lot of issues surviving against him in lane.
    Also check his starting items (do it against every hero, but extremely important against SF). If he starts with a Wraith Band that means he has no Salve, so you shoud focus on harassing him as much as possible, since he only has tangos for regen. Also check if he has Necromastery at lvl 1 when he arrives to the lane (the icon shows even if he has 0 souls), because some SF's start with Raze at lvl 1, to get their Bottle ASAP (I've seen S4 and rtz occasionally do this), but lvl 1 Raze only does 75 dmg, which is equal to the damage of any melee hero with a QB, so it's still not that hard to deny him CS, just a bit harder than when he tries to CS with his 44 starting dmg. And probably the most important thing against SF is to get a good block at the start. He will then try to aggro the creeps downhill, at which point you can just walk up and right click him. On the bright side, if SF dies once, he lost mid forever. His chances of comeback are 0.
    Last edited by veiledy0; 2014-08-21 at 09:36 PM.
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  19. #15339
    Quote Originally Posted by veiledy0 View Post
    Also check his starting items (do it against every hero, but extremely important against SF). If he starts with a Wraith Band that means he has no Salve, so you shoud focus on harassing him as much as possible, since he only has tangos for regen. Also check if he has Necromastery at lvl 1 when he arrives to the lane (the icon shows even if he has 0 souls), because some SF's start with Raze at lvl 1, to get their Bottle ASAP (I've seen S4 and rtz occasionally do this), but lvl 1 Raze only does 75 dmg, which is equal to the damage of any melee hero with a QB, so it's still not that hard to deny him CS, just a bit harder than when he tries to CS with his 44 starting dmg. And probably the most important thing against SF is to get a good block at the start. He will then try to aggro the creeps downhill, at which point you can just walk up and right click him. On the bright side, if SF dies once, he lost mid forever. His chances of comeback are 0.
    QB doesn't work with denies I think and SF is one of the best heroes to make a comeback from a death. Very few heroes can stop SF who go Raze first from getting CS with level 1 Raze. TA with a Wraith Band is about the only one I can think of.

  20. #15340
    Dreadlord veiledy0's Avatar
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    Quote Originally Posted by Ariadne View Post
    QB doesn't work with denies I think and SF is one of the best heroes to make a comeback from a death. Very few heroes can stop SF who go Raze first from getting CS with level 1 Raze. TA with a Wraith Band is about the only one I can think of.
    It doesn't work on denies, I used the "melee hero with a QB" for comparison of how much damage it does. That's why I said to check what he skilled first. If you know he has Raze first, you will need to try a bit harder to deny him creeps, but it's not that mega-hard to just make him miss at least 1 creep per wave, and delay his Bottle. I don't think SF is good to make a comeback from death though. If you kill him early and he misses some XP his Raze will be lower lvl than it should, and if you kill him a bit later he loses all his souls and it takes 3-4 waves to get them back.
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