---------- Post added 2012-11-13 at 11:08 AM ----------
Well, whatever. Combined with the moronic shit I've seen in recent pro games coupled with the usual bullshit of pubs, I'm done with Dota. If Icefrog can't get his head out of his ass and figure out how to fix all the stupid, no-skill-required bullshit mechanics in that game, it ain't worth the time.
Hermanni, Lysah, the rest - nice talking to you.
If you need some perspective on game balance, however, I recommend checking out HoN.
@Longview: Tide does a lot of things well, besides carrying, but he is great at only a few of them.
I don't know what Pendragon is trying to achieve with his stunt, I seriously doubt he will ever redeem himself in the eyes of the dota community. This is the comment his posted in reddit about it: http://www.reddit.com/r/DOTA/comment...stored/c70dlon
Chess is totally unbalanced, the devs should work on the inherent advantage of playing white.
Is ThisisBob's Axe guide still alive? That was probably greatest thread ever written on dota-allstars. Sniff, i still remember double/triple Aegis strategy, one of most imbalanced things ever in history of gaming.
Saw the pendragon stuff, easily #1 on my most hated member of the video game community. He's always been full of himself and was a major jackass from the minute he took over TDA PR. I agree with most of what was said in the reddit thread. Some of us have been with DotA since it was created, and many of us do have long memories. The name Pendragon will never be anything but a sour taste in my mouth, unfortunately for King Arthur. I have so many things I wish I could say on these forums.
Last edited by Lysah; 2012-11-13 at 10:57 PM.
Why was Centaur let loose? He is so absurdly unkillable thats not funny. On lvl 11 he idles at over 1100 hp with not a single Strength item. On lvl 18 he had no Strength item and still had more HP than the equal lvl huskar with some strength items. And when you get him down, he can pop his ulti and just run away. And dont make me talk about Double Edge. I know he is banned in Captains Mode but why was he even put in game, somebody must have seen how op he is.
On the eggs, I'm betting they hatch when the patch hits, if not sooner. If anyone has a spare Quas essence, I wouldn't mind trading it if I have something you'd like. profile
There are a lot of RNG mechanics that don't really seem to add much, and could be replaced with something consistent - random chance to miss attacking uphill with a ranged attack, random chance to crit, random chance to dodge, Chaos Bolt stuns and damages for a random amount within set limits, and so on. Over the course of an entire game or several games it evens out (otherwise the mechanic would deemed broken in some way and I'd assume something would've been done about it), but that's not really much consolation when you might win a game you should've lost because you rolled a 20 instead of an 18.
I'm not a fan of how carries can often grow to become virtually unstoppable after a certain point. I agree that it's possible to delay that point, and I've seen professional teams pull it off plenty of times, but I still don't feel that's an acceptable mechanic for a game that's purportedly a skill-based game... especially when the majority of the gameplay for a carry consists of "right-click a target, continue right-clicking until all targets are gone, and then right-click to somewhere else."
I'm just disappointed that, after close to 400 hours in Dota 2 (and however many hours of Dota back in ~2004-2005), the game still seems to be mostly about spamming disables and less about real, skill-intensive actions, especially when you compare it to a proper shooter like Quake or UT, or even the more indie-style ones like Nexuiz (haven't looked at the new version, talking about the old one) or Warsow, where it's literally your skill against their skill and nothing else.
By such a logic we can safely conclude that hook-rot-ulti combination executed by a pudge is a prime example of click-collect gold gameplay you are talking about.
Have you ever done WoW arena?
It is the most natural thing, to stack stuns i.e. - Crowd Control.
Either you accept and adapt, or you dont.