Awful lot of Doom underestimation going on up in this here thread. He is no more or less AFK farmy than Lycan, who was considered a huge pick until they cut his wolves in half, and is probably still considered solid by many as his jungle still works. By the time Lycan farms vlads/BKB/medallion if he does that Luci can easily have ten thousand gold in items. Let's not forget radiance isn't the only item Doom can buy, an early Lothar's and you can alpha wolf crit for 800 on someone around the 15 minute mark, there really is no comparison for the giant truck Doom can become in a very short amount of time.
Let's also not forget he can solo safe lane against almost anything, dipping out to eat a big creep every few waves while his jungler cleans up. Even if he gets heavily denied he can keep up in exp/gold with devour. I realize everyone is still stuck on LoL meta with the support and hard carry safe lanes but things will change.
Lycan still had mana so he could gank as soon as he had his ult. He could also push towers early. Doom does not have that. On lvl 6 he could probably save mana while jungling so he can use his ult. But he can not use any other skills because he would be oom. Doom might be great after 15 minutes but before then he doesnt impact the game at all. 15 minutes is a long time in DotA.
Doom in lane is great though but then you have to take him instead of other farmers.
Assuming you don't have to buy chicken or wards for your team, it's easy to leave base with quelling blade, ring of protection, and tangos which will easily keep you in business until you've pretty much finished your midas.
Doomy is also effective at early pushing with troll skeletons. They're squishy but they do a pretty significant amount of DPS for what they are, and you can have two sets of them running around at any given time as long as you have corpses to use and some extra mana. Scorched earth also damages entire creep waves, devour instantly kills creeps, you could take centaur or wildkin auras, etc...
Last edited by Kuntantee; 2012-12-06 at 11:35 AM.
@Pizzashark I'm not sure who has been saying that Sven is bad.
I suppose Doom just isn't popular right now. There may be some reasons for that, considering he was once popular, but I very much doubt anyone besides Puppey would jungle him even now. Actually, to be entirely fair, Doom might not quite be 'in the meta' right now if you will take that excuse, but he still clearly has potential. Consider that everybody thought Luna was a joke pick from Zhou - no one else thought she was competitive material - but they kept picking her and now some even say she's OP.
LGD.int did play in the G-League qualifiers (and won), but I don't think those were casted in casted in English. Their series vs MUFC yesterday was pretty good, though.
Also, that second game of LGD.cn vs MUFC was funny. Rapier Gyro > megacreeps.
I've honestly always enjoyed playing an almost support-like build with him, almost like Dazzle or Omni. He can get major items like Meka or Pipe really fast (like in 15 minutes, especially if you skip Midas), at a stage when they're gonna make a really big impact on teamfights and pushes. Devour is also basically a free set of wards every 40 sec, and since I've never felt comfortable being a hard carry on him, I like getting that sick Shiva+Refresher+Scepter (you can swap shiva and scepter's positions but refresher should always be second) combo to really dick the enemy team in those 30-40 minute teamfights.
Plus, playing him as other than a hard carry gives you more versatility since you can use more creeps instead of REQUIRING alpha wolf at all times. Troll skills in particular are really nice... those skeletons are so underestimated when you're pushing down outer towers.
It's probably less important in the first 20 minutes where most nukes are gonna do about 20% of someone's HP, anyway. But being able to pound that 1600 HP carry for 320 damage every 8 sec on top of everything else is pretty good. It's even better if you can back to back them with a Refresher - two people are Doomed (the carry probably being one of them) and their carry just instantly lost 40% of their HP before the fight even started.
I can't justify skilling something that hits for about the same as an auto attack, maybe less for most of the game. The micro stun is worth one point if they have a hero like rhasta, maybe. In my opinion, Doom's role in a team is to shatter whatever their core is. If they are relying on a blink enigma or tide you get radiance and blink yourself and you jump in and doom that hero and right click to win. You disable their initiator and you force them to focus on you while your real carry goes to town. If they rely on a hero like Antimage you run around with windwalk and kill him in two swings while he has 700 health. Carry Luci shouldn't be thought of as the team's carry, he's really just the team's tank, forcing people to focus him because he will kill people in two hits. Between the enormous silence of his ultimate and his enormous damage he can easily take at least one person out of the fight, his choice.
looks like some form of UI customization is coming
I will suggest it in official forums when I have more time.
Last edited by Kuntantee; 2012-12-07 at 03:36 PM.
Are those patches for the old Dota or Dota 2? I know it might be a stupid question, but I don't know if they still update old Dota or not.