I've been trying to find information on this for like two weeks, and while I've found bits and scraps, it hasn't been much, or it's been all shadow guides, so I'm making a thread!
So, we've been working on this for about a little more than a week, and while our major concern right now is baddy dps not being able to down the tendon in 2 rounds (really guys... 10% nerf + 24% hotfix...), but assuming they get their heallstuff together for this week, I want to make sure I don't become the baddy healer and make healing be the next progression barrier. I've been trying to figure out what spec/reforge is best for 10 man. I've been rocking a Holy priest build with heavy reforged crit, and it seems to be really good for healing searing plasma (I was about 3 million more healing that the other two healers), but is that really what I should be doing? I am also the one in charge of dispelling since 3% heal glyph plus I understand the mechanic and how to bounce it around.
Our healing comp is two holy pally's and me. I can play Disc/Holy equally well, but prefer Disc. I am quite geared, 404 ilvl, have 4pc t12 and t13 if one of those are exceptionally good for the fight. I've mainly been rocking Serenity chakra and rolling renews on all the debuffed people, using single target heals to refresh it and top them off quickly if amalg is bout to go BOOM. Then I switch to AoE mode for the exploding dude and if I need to hymn, which I usually do on flips, but we've only seen like a handful of those...
Also, how long is the fight supposed to go? The one "good" attempt we had, were were on the second burn of the second tendon before the add tank died and that was about 11 mins in according to DBM. That about right, cause the add tank was taking a beating? Or does he need to do better job kiting/clean up for flips?
Thanks for any advice!
Armory if you care:http://us.battle.net/wow/en/characte...Faera/advanced