- You need to time HB so you won't have to cut it off, most dangerous/one shot mechanics have long cast times (or coordinate your guardians to pop Aegis)
- This is mostly true however it's a great Combo Finisher aswell.
- The goal is to hit as much as possible, if you combine it with point 1 you can actually say GS>Axe because you're "chaining" HB's
- The big AoE burst is great, GS doesn't aim for utility it's utilitity lies in it's power/dmg
- Your offhands are all lackluster to buff, warhorn is OK but you'd be better off with a mace for vulnerability and using shouts/banners to buff (on another note why are guardians obviously tank spec'd?)
- You can use axe/mace+GS to be a real glasscanon (also do you count fury/banners to get 93%crit? Can you please link your toons gear/build?)
- Shield doesn't help your group at all, also going more tanky in pugs shouldn't matter since your skill/ability to dodge doesn't deminish by joining a pug.
It's been a while since I pvp'd on my war but I think it was something like this http://gw2skills.net/editor/?fIAQRAp...uck5sgYkxWkJHA (you can change to more defensive runes if you want, I simply focus on power since it works really well with the 100% crit chance)
Do not craft at low levels!
Maxing a prof gives you (roughly) 10lvls regardless of what level you're at so let's say take two ends of the spectrum:
a: you are lvl 1 and are now boosting your crafting to lvl 400 and 400 => you are now lvl 21 (ish)
b: you are lvl 60 and are now boosting your crafting to lvl 400 and 400 => you are now lvl 80
Clearly option b is prefered since doing hearts/events/... gets harder the higher your lvl is.