This expansion is not a joke. It is not light and fluffy, although the Pandaren are fun and super zen. The conflict between Alliance and Horde is gearing up to hit a fevered pitch unlike any we have ever seen.Meh, so they are saying it's not a light and fluffy joke, then saying "oh yeah, actually it is, but don't worry it gets serious in FUTURE PATCHES". Blizzard always struggles to pull off the faction warfare stuff properly too. The most recent one is Twilight Highlands which just doesn't have a war atmosphere at all despite the 9000 tanks and NPCs smashing each other, because they're all just dry copypasta. The only convincing warzone in the game is the east side of Hellfire Peninsula really.Why this and why now? This expansion will be a nice vacation that feels like an adventure before things ramp up in future patches.Wow, a whole joke instance?? =\ I was hoping Blizzard were going to drop a bombshell, but this is all pretty much as expected.The Hozan have invaded and Chen Stormstout has tasked you with clearing them out. They are having knife fights, seeing things, and sleeping because they got into the beer. You run around on barrels trying to break up the party. And after you defeat enough of them, Ook-ook, the boss that is up on the ledge, will come down and the first boss encounter here will start. The second section has the Virmen, which are evil, crazy bunnies that will eat anything. The biggest Virmen of them all is Hoptallus, the next boss. He has a furlwind attack and carrot breath that you have to avoid. The third section has old beer that has gone bad and come alive. It has Stormbrew Alementals and spirits. The final boss is Yan-Zhu the Uncasked a beer elemental.
So something that is not super serious is instantly a joke, that is some amazing logic my friend.Wow, a whole joke instance?? =\ I was hoping Blizzard were going to drop a bombshell, but this is all pretty much as expected.
No release date?
My Chef troll druid alchemist just squealed like a five year old girl at the prospect of having a farm.
Pokemon and Harvest Moon in one Expansion? Hell yeah i´m excited!
I think the best solution would be that everyone can roll on 100. Everytime the player runs the instance and doesn't get an item from a boss (or doesn't roll on him), they gain 10 Points Bonus. The bonus is stackable and remain after the id-reset.
If the player wins an item, he will lose the complete bonus. Simple and effective.
EDIT: and yes, as now player can only roll on items they can use: in MoP the game understand if for example a druid runs as melee or as an caster, so this shouldn't be the big problem anymore.
Last edited by Velerios; 2012-03-19 at 08:23 AM.
So...farmville, pokemon and a raid where you clear out some drunken intruders at a brewery. Sounds legit.
forget killing garrosh in the end, im just curious who the other bosses in that raid will be :-/
Really disappointed they did away with Azshara Crater AGAIN, out of the three proposed battlegrounds, it seemed like the one with the most potential fun >.>.
Haters gonna hate, this expansion is looking very promising.
Knowing Illidan was the final boss meant I was disappointed he wasn't present often. Knowing the Lich King was the final boss meant I had a good time running in to him and seeing his story develop. Knowing Deathwing was the final boss meant I was a bit disappointed he wasn't built up as good as he could have been. But knowing Garrosh is going to be a boss means ever time I run around Orgrimmar in the new expansion, I'll know his time is coming to an end some day. There won't be any mysterious lead-up and sudden development where I realise Garrosh simply has to be stopped, I'll know it's coming and rather than wondering who the boss will be, I'll be wondering how Garrosh warrants it.
It's like a TV commercial announcing one of the characters will die in the next episode. It can alter your enjoyment of the episode, knowing the end result.
soo, how much of this will be cut on the base of "it wasnt good enough" *coughpathofthetitanscough*