Originally Posted by
Ivirus
With Elusive Ale being reduced to a 10 seconds duration, I'm worried about trying to tank on Monks, as it was going to be my reroll. People saying it's supposed to be like the current Divine Protection and Shield Block for Paladins and Warriors, they also have shields to block with whereas Druids, Death Knights and Monks don'. Druids currently have bonus armor and stamina. Death Knights currently have great self heals, bonus armor and stamina.
As of beta, Monks' biggest avoidance was Elusive Ale. Monks also don't have bonus armor or stamina right now in Ox Stance, albeit they do have higher base damage reduction of 20% compared to other tanks' tank stances. I don't feel it's enough, however, to try and balance survivability.
I do realise this is still only the very beginnings of beta. Things aren't even close to being finalised and not everything is implemented or it's bugged. I just hope Monk tanks get something to help their apparent lack of survivability at the moment.