It's pretty nice but I can't help but feel that if we are achieving this kind of avoidance, even if it is not 100% uptime, in the first tier, we are going to get hit pretty hard at some point with a nerf or redesign. I mean, our avoidance scales automatically with agi, which is base on gear and will go up with ilvl, then we do not need more haste, so all our additional secondary stats will go crit which will increase our uptime, add the 2 together and you have pretty strong outcome in further tiers.
Will be interesting to see how this pans out, because in my mind, this kind of scaling will push us to the top of the pack pretty easily, I guess the only thing keeping that in check to a degree will be the 5% we lose from set bonus when we move to the next tier, but as that is a 2 set, you can conceivably keep that for a long time if the next tier 4 set is not crazy strong and you have heroic tier upgraded twice.
I expect an avoidance nerf to be coupled with a passive damage reduction increase at some point.
Last edited by Valient; 2012-12-22 at 12:02 AM.
Can anyone help me out plz?
I am looking for the haste I need if I want to have 24 Chi per Minute.
This should give me 100% shuffle and 2 guards.
As there is no other way to spend chi with the patch this should be our go to haste shouldnt it ?
Maybe a bit above to get rid of some stagger hmm
Anyone else thought about that yet ?
"his is discussed in more detail in the Debates section"
Debates Section: TBA
FACEPALMING SO HARD
Cmon. if you are going to direct us 5 times in your guide to the Debate section, FINISH THE SECTION lol
Till water is gone, Till shade is gone. Into the shadow with teeth bared, screaming defiance with the last breath. To spit in Sightblinders eye on the last day.
Maybe haste is devalued a little in 5.2. Maybe. Nothing significant though.
Can someone give me a link to whatever the original source of the information on Dualwield versus 2handers is?
I'm 99.999% positive I've seen it cited innumerable times that there's really not a significant difference between the two for tanking, so, just hoping someone can point me to it since I can't seem to find it.
Way of the Monk. DW with a decent amount of hit and exp will be more dps, but EB generation should be almost exactly the same. I could do the math...but I really don't want to have to delve into that nightmare of a formula.
You can get the WeakAura here: http://pastebin.com/jE4F4Ymf
Last edited by Zaxus; 2012-12-22 at 07:23 PM.
Barleyclaw - Axis - Dark Iron US
Elusive Brew stacks last 30 seconds. If you're not getting at least 1 white attack crit every 30 seconds something is wrong.
Consistency is one of the benefits of DW vs 2-hander, again the math(however complicated it may be) says the end result is the same however.
So...how about them 5.2 PTR changes? Big things in the works here, Brewmasters about to get better.
I'm normally a WW monk, but agreed to be doing some tanking to hold down the fort until some of members on leave come back. So was thinking of trying out tanking on the monk, and after reading some stuff I haves few of questions:
For Stagger, does it stack first of all? Furthermore, is this dot something we should be getting rid of right away with Purifying Brew, or is this something we leave on until it gets too damaging, then cleanse off?
I get gearing and even reforming is essentially the same, but for things like trinkets, do we want to aim for more "traditional" tanking trinkets (assuming no block) or do we go for the same agil ones?
For defensive CDs, looks like Guard is something to always keep up, Elusive Brew and Fortifying Brew are the big ones?
Thanks for any help in answering these and any other input you might have, haven't tanked anything since WotlK, so things are kinda new lol,
Stagger: Yes it stacks and it can continually stack. I've had as much as a 2 min stagger buff (lol way too much I know, easy content and I was lazy). I find that Needtoknow is a fantastic addon for tracking this and several other buffs. As far as purifying, I use the Brewmaster Tao addon. It's amazing and is set up to show you your stagger buff as a color, and the % of your health that your stagger amount is at. You want to wait to purify when the bar turns yellow or red. Any sooner and you're essentially wasting chi. 40% or higher seems to be a good purifying point.
Trinkets will vary, so use what works best for you based on the specific fight. I'm using Vial of Dragon's Blood and Bottle of Infinite Stars at the moment (both LFR versions) and I love the combination. Just go with what you feel/what you can get.
Guard is definitely good to use on cd but if you have DBM and know big damage is incoming, save it for that. Feel it out. Brewmaster tanking is very much about adapting to your present situation. Fortifying Brew can be an "OH SHIT!" cd or a preemptive one. Just keep the cd timer in mind so you know roughly when you'll have it up again. Remember it also increases the amount of damage you stagger, so a preemptive use on a trash pull (I'm talking to you HoF -.-) is awesome since you can essentially put your physical damage intake to a 40% initial hit/60% stagger with shuffle up (think that's right...).
BrM was my first foray into tanking (and WoW playing) since WotLK also, so I definitely can relate. Just remember that there is no cookie cutter rotation/build for this spec and class, it's all about priorities and adapting.
(Take with a grain of salt. These are how I see things after going through a lot of the information on here and I may have mixed something up or misunderstood something. If any of the regular posters want to add or change anything, I would say listen to them over me since they're the ones doing the math and theorycrafting :P most importantly, HAVE FUN BEING A TRUE AVOIDANCE TANK!)
Last edited by thedr8993; 2012-12-23 at 06:40 AM.
I'll look into that addon as well, sounds useful. Didn't even know Fortifying Brew increased Stagger, only been playing WW up to now. But yeah, thanks again!
Sig made by Shyama. Click sig for current Warlock armory.
Forthright Website - Blog coming soon.
A little off topic here but...
I got my Darkmoon Deck completed!! Yaaay! And I'm only 7 days away from getting my Inscription BoA staff, so that'll tide me over for awhile.
Well WW stuff on Noxic supposedly says there's a 5% dps increase from DW...
But besides that
I don't know how, or why, but I've definitely had EB stacks fall off due to lack of white-hit for 30s. Well, I do know how or why... sometimes ridiculous RNG, sometimes it's because of a tank swap or mechanics force me to move or not be able to melee for a bit... but DW would certainly clean that up a bit with the more frequent white hit crits.
Either that or they should buff the 2H EB stack duration to 90s, since we get stacksx3 for crits with 2H.
Also I really need to figure out a way to glyph roll as tank and not kill the raid for tank swapping fights... having to throttle DPS with an undergeared OT is brutal sometimes.