It's not necessary thats true, I just think it would be a good addition. As for TC glyph, I still think this should be removed completely. It's a cool theory, but if its something we will have to rely on its no longer fun.....and I'm fairly positive it WILL be relied on early on cause of lack of gear and proper regen via spirit/crit. Easier to just give Resto some better scaling with Spirit, and double the return on MTT.
Something else that bugs me, specifically about Enhance, is that we use WF/FT for both PVE and PVP. It was the design intent that FB should be our OH of choice for PVP, but that has failed so far because the 40% bonus to LL dmg on FT far outweighs the benefit of a snare on FB, even the new sprint is probably not enough to make us use FB in our OH. We have even lost the talent that buffs our damage when using FB, to make up for the SP buff on FT.
I made two simple suggestions to bring FT and FB more in line with each other, so when you trade damage for utility....the loss is not so great. Those suggestions were:
-Remove the 40% buff to LL from FT
-Add 5% spell damage to FB
The critique against the idea is basically what radux said:
This is not true though. FT still provides superior DPS in PVE, it has a higher dps, more reliable melee proc....and it's unleash effect buffs Flame shock/FN, with super effect also buffing our LB. FB has lower DPS, and less reliable proc then FT.....and its unleash effect does not buff our damage at all, instead it gives a snare and a sprint if talented.
So the suggestions I made would simply encourage FB to be used in the OH for PVP only, while FT would still be OH choice for PVE. That would enforce the design goal of FB. Plus, with the 5% spell damage, Ele might even play around with the idea of using it in PVP once in a while, without taking such a dramatic loss in overall spell damage. Isn't that how its supposed to be?

MMO-Champion
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