I will be putting ALL of the Warlock changes in this thread, so even if you have known about changes since Blizzcon, please don't keep pointing it out. This thread is meant to provide everyone with info, including those that haven't looked into the changes at all.
Keep any discussion respectful and constructive please.
Spell Changes
Talents
- All pets do the same amount of DPS, leaving you to choose your pet based on personal preference and utility (***)
- All specs use Shadowbolt at level 1, which changes to a new spell based on your spec choice at 42, now a 1.7 sec cast with slightly less damage than the 2.5 version
- Malady has been removed from the game, all specs now have Corruption to start with, at level 12 Immolate replaces Corruption for Destruction while Affliction and Demonology keep using Corruption
- There is now only Fel Armor, which is a passive effect and cannot be toggled
- Curse of Tongues and Weakness have been combined into Curse of Enfeeblement
- Soulstone is finally a targeted spell, not spell to summon a Soulstone, now has a base res of 60%, can be glyphed to 100%
- Nether Ward is now Twilight Ward
- Bane of Doom has been removed, it is now a glyph and replaces Corruption
- All specs get a new defensive CD, Unending Resolve
- Fel Flame now increases the duration of Corruption, Unstable Affliction, and Immolate
- Dark Intent is now a raid wide 5% spellpower buff
- New Level 87 Ability: Demonic Gateway, summons two portals between your and your targeted location, letting any raid member instantly teleport to the other location, limit of 5 charges, 1 charge generated every 15 seconds
- There seems to be a new ability called Command Demon, which activated your Demon's special ability
- A new mechanic called Everlasting Affliction is in game, it works for channeled spells, and all DoTs except for Immolate
- Healthstones now have 3 charges and work like a Mage's mana gem
- Soul Harvest has been redesigned; now regenerates 2% health every second while out of combat, disabled in arenas
- Demon Soul has been changed to Dark Soul, Dark Soul is spec specific and has a 2 min CD
- Dark Soul: Misery; Affliction, increases spell haste by 30% for 20 seconds
- Dark Soul: Knowledge; Demonology, increases Mastery by 30 for 20 seconds
- Dark Soul: Instability; Destruction, increases critical strike chance by 30% for 20 seconds, increases critical strike chance by 5%
Pets
- Level 15
- Dark Regeneration; The healing done and healing received buff both take place over the 12 seconds, the 30% heal is also effected by the new passive Fel Armor AND by the 25% healing received buff, now also heals your pet
- Soul Leech; This talent does not seem to include Demonic Slash while in Meta
- Harvest Life; AoE Drain Life that scales with the number of targets it hits, replaces Drain Life
- Level 30
- Howl of Terror; The only change to this ability is that the CD will now be removed by 1 sec whenever you're hit by a damaging attack. Can anybody clarify if this effect has an ICD and which abilities it does/doesn't work with. Do only direct spells trigger it or does AoE count as well?
- Mortal Coil; changed to always grant the health, regardless of the target gaining the horror effect or not. The 45 sec CD compared to the 1min 30sec CD for the old Death Coil is also notable.
- Shadowfury; now has a 30 sec CD
- Level 45
- Soul Link; It is important to note that it now also shares healing taken with the Demon, instead of just damage taken. It also works in reverse now, where any pet damage/healing is shared with the Warlock.
- Sacrificial Pact; Recently changed to sacrifice the Warlocks health is no demon is active.
- Dark Bargain; The damage taken over 20 seconds does not seem to be reduced through additional effects such as Unending Resolve. Can anybody confirm/deny this?
- Level 60 (None of these damaging effects are affected by damaging reducing effects, just like Life Tap. You also seem to be unable to kill yourself by using them, and cannot activate them if you do not have the required health.)
- Blood Fear; Taking this talent replaces Fear, meaning we do not have a choice between an instant health costing fear and a cast time regular Fear if we take this talent.
- Burning Rush; Can anybody confirm/deny if this stacks with other speed buffs like Soulburn: Teleport, Worgen Sprint, etc.? Works exactly like other toggle effects, where hitting the button once activates it and hitting it twice deactivates it. Can anybody clarify if you can toggle this off while in a stun/disorient/silence etc? Also, does it break effects that break on damage?
- Unbound Will; Works exactly like Every Man for Himself and the PvP trinkets. No CD.
- Level 75
- Grimoir of Supremacy; See Pets section for changes to pets. Also turns your Doom Guard into a Terror Guard and your Infernal into an Abyssal.
- Grimoir of Service; Summons a copy of your active pet. This copy will use its special damaging ability (Shadow Bite, Torment, etc) immediately upon activation. I believe you will be able to use its secondary ability (Spell Lock, Singe Magic etc) on command, but I haven't been able to confirm this. These pets also snapshot your stats just like the Doom Guard and Infernal.
- Grimoir of Sacrifice; Note that it gives a 30% increase for the first 15 seconds after sacrificing your pet, now only affects direct damage spells but also heals you for 2% max health every 5 seconds
- Level 90
- Archimonde's Vengeance; Pretty straight forward, note that the porcupine effect is not active while on CD
- Kil'jaeden's Cunning; Now changed to have a 60 sec CD during which there is no penalty for moving and casting. Passively gives the benefit of being able to cast while moving but increases cast time and channel period by 50% and reduces movement speed by 20%. This effect will only be active while not on CD.
- Mannoroth's Fury; This works for basically every spell that is not single target, including RoF, SoC, Hellfire/Immolation Aura, Soulburn: Curse, Meta: Cursed Auras, etc.
- Regular Pets
- Imp
- Blood Pact - 10% Stamina for party and raid members
- Cauterize Master - Deals small amount to the Warlock then heals for 12% over 12 seconds
- Firebolt - 10728 dmg
- Flee - Returns imp to Warlock, breaks roots and bonds
- Singe Magic - Single Target dispel
- Voidwalker
- Disarm - Disarms the target for 10 seconds
- Shadow Bulwark - Grants the voidwalker 30% of its max health for 20 seconds
- Suffering - Taunt
- Threatening Presence - Increased threat generation
- Torment - 5257 dmg
- Void Reflexes - Increases dodge and parry by 10%
- Shadow Shield - 10 sec CD - Encases Voidlord in shadow energy which reduces damage taken by 60%, each time the VL is attack the shield releases 14,279 dmg and reduces the power of the void shield by 20%.
- Felhunter
- Devour Magic - Dispel instead of steal. 5678 heal
- Spell Lock - 3 sec silence, 6 second spell school lockout
- Shadow Bite - 6319 dmg.
- Succubus
- Lash of Pain - 12874 dmg
- Whiplash - 9119 dmg.
- Lesser Invis - Same
- Seduction - Only effects Humanoids otherwise the same.
- Felguard
- Axe Toss - 4 second stun
- Legion Strike - 10% healing reduction.
- Pursuit - 15 sec CD - Charges enemy for weapon dmg and increases movement speed by 30% for 6 sec.
- Threaten Presence - Increased threat generation
- Void Reflexes - Increases dodge and parry by 10%
- Felstorm - 3222 dmg otherwise the same.
- Pets with Grimoir of Supremacy
- Fel Imp
- Blood Pact - 10% Stamina for party and raid members
- Cauterize Master - Deals small amount to the Warlock then heals for 12% over 12 seconds
- Felbolt - 1.52sec cast - 14785 fire dmg generates 16 fury
- Flee - Returns imp to Warlock, breaks roots and bonds
- Sear Magic - Dispels 1 harmful effects from up to 5 friendly targets within 15 yards.
- Void Lord
- Disarm - Disarms the target for 10 seconds
- Shadow Bulwark - Grants the voidwalker 30% of its max health for 20 seconds
- Suffering - Taunt
- Threatening Presence - Increased threat generation
- Torment - Threat gen + 6973 dmg generates 20 demonic fury.
- Void Reflexes - Increases dodge and parry by 10%
- Shadow Shield - 10 sec CD - Encases Voidlord in shadow energy which reduces damage taken by 60%, each time the VL is attack the shield releases 14,279 dmg and reduces the power of the void shield by 20%.
- Observer
- Clone Magic - Steals one magic effect from an enemy and if devoured the observer is healed for 6291 hp and restores 60 energy to the observer.
- Optical Blast - 2.6 sec cast time - Does 1993% weapon dmg (was about 2795 dmg for me) and silences the target for 3 sec, if interrupts the target they are locked out for 6 sec.
- Tongue Lash - 8382% shadow damage generates 24 demonic fury.
- Shivarra
- Bladedance - 20 yard range - Deal 17,076 damage, generates 24 demonic fury
- Fellash - 30 yard range 25 sec CD - Deals 11,315 dmg and knocks back enemies in range by 5 yards.
- Lesser Invis - Same as it's always been.
- Mesmerize (IT'S A RAINBOW BEAM!) - CCs target for up to 30 sec, any dmg done will remove effect. Effects humanoids, beats, dragonkin, giants, mechanical and undead. Autocast - Auto casts on any target that stuns, silences or fears master.
- Wrathguard
- Axe Toss - 4 second stun
- Mortal Cleave - Hits for weapon dmg divided amongst all targets within 6 yards. Reduces healing received by 25% for 5 sec generates 24 demonic fury.
- Pursuit - 15 sec CD - Charges enemy for weapon dmg and increases movement speed by 30% for 6 sec.
- Threatening Presence - Increased threat generation
- Void Reflexes - Increases dodge and parry by 10%
- Wrathstorm - 45sec CD - Hits all enemies within 8 yards for weapon dmg + 3545 every 1 sec for 6 sec. Cannot use other abilities during Wrathstorm.
Glyphs
- Current Pet DPS numbers
- Imp: 4059 DPS (2.737.118 Damage Done, ~ 675s = 11:15, 171 events (171~0.253/s special))
- Felhunter: 5416 (3.363.094, ~ 619s = 10:19, 430 events (107~0.173/s special, 323 ~0.52/s melee))
- Succubus: 5534 (3.059.183, ~ 553s = 9:13, 405 events (93~0.168/s special, 312~0.564/s melee))
- Voidwalker: 5227 (3.557.864, ~ 681s = 11:11, 570 events (87~0.128/s special, 393~0.577/s melee))
- Felguard: 5002 (1.786.501, ~357s = 6min, 57s, 262 events (62~0.174/s special, 200~0.560/s melee))
- With Grimoir of Supremacy
- Fel Imp: 4749 (1.279.601, ~ 269s = 4:29, 71 events (71~0,263/s special)) = + ~17%
- Observer: 5104 (1.858.277, ~ 364s = 6:04, 222 events (54~0.148/s special, 168~0.461/s melee)) = -5.8%
- Shivara: 5860 (3.396.952, ~ 580s = 9:40, 388 events (99~0.170/s special, 289~0.498/s melee)) = +5.8%
- Void Lord: 5765 (2.504.672 ~ 434s = 7:14, 309 events (58~0,133/s special, 251~0.578/s melee)) = +10.3%
- Wrathguard: 6994 (3.318.630, ~ 475s = 7:55, 589 events (81~0.170/s special, 507~1.06/s melee)) = +39.8%
Affliction
- Major
- Usable by all specs
- Demonic Circle; Reduces the CD by 4 sec
- Affliction
- Haunt; Increases your maximum Soul Shards by 1
- Demonology
- Shadowflame; Shadowflame slow increased by 30%, but HoG and BoG no longer have charges
- Metamorphosis; Grants you Dark Apotheosis
- Destruction
- Soul Shards & Soulburn are now Affliction only
- Malefic Grasp replaces Shadowbolt as the main filler at level 42
- Drain Soul will still be the execute for Affliction. Damage reduced but now also increases DoT tick speed by 100% when used on targets below 20%
- Soulburn now has a 15 Sec CD, with each spell only being able to be Soulburned every 60 seconds
- Spells able to be soulburned
- Summon Demon: Instant Summon
- Drain Life: Heals 400% more
- Soul Fire: Instant, Stuns the target for 2 seconds
- Health Funnel
- Fear: since a soulburned Fear is a horror effect, it does not share a DR with Fear, it will however share a DR other horror effects such as Death Coil
- Curse
- Demonic Circle: Teleport
- Healthstone
- Seed of Corruption
- Soul Swap; Instantly applies Bane of Agony, Corruption and Unstable Affliction to the target. Need clarification if this lets you have BoA on 2 targets at the same time.
- Bane of Agony is back to not having a target limit
- Drain Soul now generates a Soul Shard every 4 second, meaning the target doesn't have to die anymore
- Nightfall now has a 10% chance to regenerate a Soul Shard when Corruption deals damage, cannot occur more than 5 times per minute
- Improved Fear has been baked into Affliction; 30% movement slow when Fear ends
- Mastery has been reworked slightly to only include UA, Corruption and BoA
- Haunt is back in the game: Costs 1 Soul Shard, 1.5 Second Cast, No Cooldown; deals shadow damage and increases all damage done by you on the target by 40% for 8 seconds, the self heal has been removed from this spell
Demonology
- Demonic Fury; caps at 1000, outside of Meta you have a base of 200 Demonic Fury and it regenerates to 200 if below once you exit combat.
- Metamorphosis; has a 10 second CD, and costs 12 Demonic Fury per 3 seconds, it also increases the benefit from Demonic Fury by 100%
- Meta no longer snapshots your stats and now updates them dynamically
- While in Meta all spells cost Demonic Fury, even though Corruption ticks still generate it.
- All pet spells become instant while in Meta and cost 250 Demonic Fury; any pet you summon during Meta will be put on a 1min CD.
- Pet special attacks generate 24 Demonic Fury
- During Metamorphosis many spells change and you gain some new spells/effects
- Shadowbolt turns into Demonic Slash
- Hellfire turns into Immolation Aura
- Shadowflame turns into Carrion Swarm
- Fel Flame turns into Ray of Twilight
- You gain Nether Plating
- You gain Cursed Auras
- Abilities that generate Demonic Fury
- Shadowbolt: 25 Demonic Fury
- Corruption: 12 Demonic Fury per tick
- Soul Fire: 40 Demonic Fury
- Hand of Gul'dan: 25 Demonic Fury if target has not been struck by Gul'dan's Grasp
- Shadowflame: 15 Demonic Fury
- Demonic Leap was changed slightly; it now has a shorter CD, and if used out of Metamorphosis will activate it
- Demonic Rebirth has been baked into the spec, 2 min ICD, 20 sec duration
- Hand of Gul'dan has been reworked again, it is now cast on your target and does AoE damage and applies Shadowflame to all targets within 6 yards, can't be used while in Metamorphosis
- Breath of Gul'dan is the new Shadowflame, shares a CD/charges with Hand of Gul'dan
- Molten Core is back in the game, your Shadowflame and Wild Imps have a 5% chance to trigger Molten Core, reduced the cast time and mana cost of your next Soul Fire by 50%, also increases the Demonic Fury gain from Soul Fire
- Decimation is back...again, now also increases the Demonic Fury gain from Soul Fire
- Mastery: no longer increases the benefit from Demonic Fury, instead increases damage while in caster form
- Wild Imps; no longer a casted abiity, your Shadowbolt hits summon a Wild Imp, can occur every 20 seconds, each Wild Imp will cast 10 Firebolts that generate 5 Demonic Fury each
- Touch of Chaos is the new auto attack while in Meta
- You can still channel Hellfire while moving
Destruction
- Chaotic Energy is a new Destruction mechanic that increases mana regen by 650% and spell haste increases mana regen, replaces Life Tap
- Destruction now has a new resource called Burning Embers, no longer deals damage to you
- Embers tick down quickly when out of combat
- Spells that gain Burning Embers
- Incinerate generates .1 Burning Embers on hit, .2 Burning Embers on Critical Hit
- Fel Flame generates .1 Burning Embers on hit, .2 Burning Embers on Critical Hit
- Spells that consumer Burning Embers (all spells that consume Embers seem to consume 1)
- Fire and Brimstone, your next Immolate, Conflag, Incinerate or Curse hits all targets within 15 yards of the target and deals 220% of its normal damage
- Chaos Bolt, 4 second cast, guaranteed critical strike and your crit chance increases Chaos Bolt's damage, replaces Soul Fire
- Ember Tap, heals you for 27% of your HP (***) maximum HP or current HP?
- Shadowburn, no CD, still only usable on targets below 20% health, if the target dies within 5 seconds the Ember is refunded
- Flames of Ragnaros, 1 min CD, instantly revives your last active demon
- Conflagrate back to having a 12 second CD, you no longer need to have Immolate on the target
- Backdraft affects Incinerate, reduces the cast time by 30%, 3 charges, still triggered by Conflagrate
- Rain of Fire is no longer channeled, stuns targets that are hit twice, no longer deals additional damage if the target is affected by Immolate
- Backlash is now baked into the spec
- Havoc replaces Bane of Havoc, 2 min CD, your next 3 single target spells also strike the baned target
- Pyromania; *NEW* Backdraft now also affects Chaos Bolt, but Chaos Bolt consumes all three charges
- Mastery; now increases damage done by Immolate, Incinerate, Conflag, and Chaos Bolt