Originally Posted by
Ghosteh
I think what needs a little further explanation on Blizz's part is how this AI chooses a winner.
If the current system drops 3 pieces of loot per boss, does that mean in the MoP system that it's 3 winners per boss? If this is the case then yes, the odds of gearing is worse off in the MoP system.
However, if the MoP system's AI has a more complex method of choosing winners, or perhaps, more winners are chosen, then the new system might be viable.
Or did I miss some detailed explanation somewhere regarding this issue other than the blue post.