WoW, awesome dungeons! This Xpac is definitely looking great
iit would be a shame for blizz to disapoint on the bosses end as this stuff is awsome
So beautiful. I can feel the culture and love in these dungeons. Seriously, someone needs to give the person in charge of dungeon designs a cookie!
I wonder who the one guy is who painstakingly went through every one of the videos for the sole purpose of disliking them... that's just sad
These look great, although i would love to see a daylight version
Why does every video always say "Those are very early versions of the raids, previewed through unofficial means. This is absolutely not representative of the final version, it's just a preview." o.O Think everyone can see if it's a final version or not when there's no floors or even npcs.
Don't make any assumptions that your average forum user has an intellectual capacity beyond that of a squirrrel, let alone anything even remotely assembling common sense, or you will be sorely disappointed.
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I thought the Great Wall was erected by the Pandaren, but the Mogu statues suggest otherwise. Or the Pandaren were enslaved and used as labor at the time. Unexpected revelation.
AMFG these look amazing can't WAIT to get in there and start pwning some mobs
Visually everything looks great in MoP and I'm not surprised seeing as the Goblin area was really well done. It's everything else. Game play wise that I am waiting for.
I am glad it's not just 1 big room after another, but also has hallways and corridors. It makes it feel more like a Legend of Zelda temple rather than old Warcraft crap.
Now for Blizzard to make 1-5 man raids that ARE Legend of Zelda temples!
"It's clear this is another bash Apple thread. Such things are not conducive to a good discussion."
WRONG! Those are the BEST discussions!
After watching all these videos I feel compelled to rejoin wow, at least for tier 1 of MoP as part-time player. The raids and dungeons look AMAZING! I'm pretty sure the areas are as good as the raids/dungeons. I was in Cata beta, but didn't really feel it to be anything special and due to real-life taking over I quit after WotLK. But MoP feels different. It feels... special, even though it's the most lighthearted expansion so far. I guess that's the reason why MoP feels so refreshing. It's a different approach.
After seeing badass/dark/horror expansion after expansion (all three TBC, WotLK, Cata are very dark, even Vanilla is very dark), it's great to see a different setting. The art is special. It's Ulduar level art and Ulduar art is some of the most awesome, unique and attractive art I have seen not just in a video game but overall in life.
You visited Ulduar just to see the art. Both Ulduar dungeons became extremely easy later on in WotLK but you still visited them because they were fun and the environment was refreshing. MoP looks to be the same. Great job Blizzard!