Tier 14 Paladin and Warlock Videos
Everything looks better in videos, I published 2 small video previews of the new T14 sets discovered last night.
Temple of the Jade Serpent Instance Preview
Our lovely Nik (watch our stream!) went through the Temple of the Jade Serpent instance currently available for testing and made a quick video preview of the instance! Now with more monsters, evil bosses, and comments!
Pet Battle System and Pet Journal Preview
Let's discuss the Pet Battle System and the upcoming Pet Journal! The features aren't really implemented on beta yet but datamining yielded a decent amount of data to work with! We also have a small video preview of the Pet Journal.
Hunting Wild Pets
Acquiring wild pets will be done by tracking them on your minimap, we don't really have details on the entire process/fight but some of those pets will be much rarer than the others. Spawn conditions could depend on the time of the day or the weather in the zone you're in!
However, it doesn't necessarily mean that you will spend forever browsing the web looking for spawn locations. The game will apparently include a convenient map to show you where you are likely to encounter a specific pet.
Pet Types
There is currently 10 pet types in the game. Each type can be strong or weak against another type, for example, Dragonkin attacks deal bonus damage to Flying companions and less damage to other Dragonkin and Water companions. All the details are in the pet skills chart below!
Pet Skills
We also have a (mostly) complete of pet skills as of today, keep in mind that this is early beta and the feature isn't even implemented yet. A lot of that stuff is likely to change.
Dragonkin
Dragonkin attacks deal bonus damage to Flying companions and less damage to other Dragonkin and Water companions.
Pyroclasm The user recklessly launches a powerful torrent of flame at the enemy. Power: 85 Accuracy: 50 Flamethrower The user bathes the area in flame, setting the enemy on fire for 2 turns. Power: 15 + 35 per turn Accuracy: 100 Flame Spurt A small burst of flame that sears the enemy. Power: 30 Accuracy: 100 Tail Sweep Swipes the enemy with a powerful tail. Deals double damage if the user goes second. Power: 35 Accuracy: 100 Scorched Earth Burns the ground around the enemy. If they switch companions, they may take damage. Power: 15, 50 upon switch Accuracy: 100, 50 Dragon's Breath Engulfs the target in flames. Power: 30 Accuracy: 80
Flying
Flying attacks deal bonus damage to Magic companions and less damage to Dragonkin and other Flying companions.
Divebomb The user flies high into the sky on one turn, then divebombs the enemy. Power: 90 Accuracy: 80 Talon Strike The user divebombs the enemy with sharp talons. Has a high chance to critically strike. Power: 65 Accuracy: 70 Glancing Blow A fast strike that deals double damage if the user attacks first. Power: 50 Accuracy: 85 Dust Devil The user flaps their wings rapidly to launch a dust devil that may linger for an additional turn. Power: 40, 40 Accuracy: 100, 50 Eagle Eye The user sharpens their vision to identify weaknesses, increasing critical strike chance for 3 turns. Power: N/A Accuracy: 100 Aerial Ram A reckless ramming attack that hurts the user in the process. Power: 75 enemy, 15 self Accuracy: 100 Gust of Wind Razor sharp winds slash the opponent. Power: 30 Accuracy: 80
Undead
Flying attacks deal bonus damage to Magic companions and less damage to Dragonkin and other Flying companions.
No abilities yet.
Critter
Critter attacks deal bonus damage to Humanoid companions and less damage to Mechanical and Water companions.
Stampede The user triggers a stampede, trampling the enemy. Lasts between 1 and 3 turns. Power: 75 (1-3 turns) Accuracy: 70 Crouch The user lowers its body close to the ground, reducing all damage taken for 3 turns. Power: N/A Accuracy: 100 Tackle The user rushes at the enemy to inflict damage. Power: 30 Accuracy: 100 Prowl The user moves silently through the brush, dealing double damage on the next attack. Power: N/A Accuracy: 100 Deceit Deceives the enemy with an cute look, then deals damage for each buff on them. Power: 35 + 15 * Buffs Accuracy: 85
Magic
Magical attacks deal bonus damage to Dragonkin companions and less damage to Mechanical companions.
Mystic Powder Afflicts the target with mystical spores, damaging them. Power: 30 Accuracy: 80
Beast
Beast attacks deal bonus damage to Critter companions and less damage to Flying and Humanoid companions.
Rushing Charge The user charges at the enemy. May also stun the target. Power: 50 Accuracy: 80 Poison Fang The user sinks their fangs into the enemy, poisoning them for 3 turns. Power: 35 Instant, 15 per round Accuracy: 100 Slash Tears into the enemy using deadly claws. Power: 50 Accuracy: 100 Roar Startles the enemy with a fierce roar, causing them to take increased physical damage for 3 turns. Power: 0 Accuracy: 100 Leap A powerful leaping attack that may the opponent heavily wounded. Power: 50 Instant + 15 per turn Accuracy: 100 Instant, 35 periodic Chomp Attacks the enemy with a powerful bite. Power: 50 Accuracy: 100
Aquatic
Water attacks deal bonus damage to Dragonkin and Mechanical companions and less damage to Humanoid and other Water companions.
Pinch Pinches the enemy with a mighty claw. It may prevent the enemy from attacking back. Power: 50 Accuracy: 85 Snap The user bites down on the enemy. Power: 30 Accuracy: 100 Acid Rain Acidic rain falls down on the enemy, damaging them over 3 turns. Power: 20 Accuracy: 100 Acid Rain A high-speed wave attack. This move always attacks first. Power: 65 Accuracy: 70 Surge A high-speed wave attack. This move always attacks first. Power: 65 Accuracy: 70 Purify Magical waters heal the user's wounds. Power: 50 Rejuvenating Rain A tranquil rain starts over the area, healing the user or allies each turn. Lasts 3 turns. Healing: 25 for 3 turns
Mechanical
Mechanical attacks deal bonus damage to Humanoid companions and less damage to Mechanical and Water companions.
Ion Cannon Annihilates the enemy with a devastating charged particle beam. The user must recharge afterwards. Power: 90 Accuracy: 50 Bolt Shock The user assaults the enemy with a powerful bolt of electricity. Power: 40 Accuracy: 100 Drill Punch A high-speed attack that may hit the enemy twice. Power: 40 (1-2 times) Accuracy: 70 Demolish The user overtunes their body to unleash a high-powered assault. Power: 85 Accuracy: 50 Sonic Boom Launches a powerful blast of sound energy at the enemy. It may leave them incapacitated. Power: 30 Accuracy: 100 Beam Cannon Blasts the enemy with a focused arcane beam. It may burn the enemy. Power: 35 + 50 / 2 turns Accuracy: 100, 50