Originally Posted by
Torq
I'd have to beg to differ. I wouldn't actually mind having two distinct rotations within one spec. Kinda brings out the whole "Demon Form" side of the thing; after all, if you turn into something akin to a demon, you're probably more likely to fight like one. The implication being, of course, that the fighting style would be different than your normal one.
The idea behind having your auto-attack maintain your DoT (we only have one now, right? :P) removes the problem of keeping it up while you hop into demo form and nuke away, and then you really don't have to spend much while dropping in and out of the form.
If they do keep meta/non-meta as different rotations, it plays really well into a build-dump-build-dump rotation.