Good morning, fellow warlocks.
I got my beta access on friday, and played with all 3 specs, talents and glyphs. And besides the "green fire trauma", the "wand auto attack", the "tanking drama" i've seen on various forums (don't get me wrong, i don't say these are not important), i've been really shocked to death with something .... maybe you all got to accept this change already, but i'm still in shock.
My problem is that Warlocks = DOTS. Many dots. Everywhere, all the time.
And to me, it's far more important than green fire (no disrespecting anyone's concerns)
And seeing that :
- destruction : from 3 dots to 1 dot
- demonology : from 3 dots to 1+1 dot
- affliction : from 3 dots to 2+1 dot
Don't get me wrong, the other changes look funky enough to be fun, and might even be enjoyable.
I just feel that the core of our gameplay just got away... and that was the part i enjoyed most.
So ... How do you feel about the lack of strong (aka many) multidoting in mop ?