Hey guys I wanted to discuss a few things about Hunter cooldowns and what you all think about it.
First off, I wanted to talk about Rapid Fire and Call of the Wild - most people reccomend you use these together in a macro. Why? Apart from more burst DPS, wouldn't it be nice to have CotW go off automatically off cooldown and save Rapid Fire for when you need it on 'x' spot in the encounter? I mean apart from more burst what incentive does it offer that I'm not seeing, or is that a valid point?
Next I want to discuss Rapid Fire and Timewarp/Lust/Heroism - I've also read to make sure these aren't up at the same time, any reason for this as well, is it just better to roll them instead of stacking them up? The only reason I could see this being beneficial is if you could use Cobra Shot as a filler instead of Arcane when Lock n Load was up.
Any insightful responses welcome
Solar