1. #1

    Never played D1 or D2... Simple question here.

    I've tried finding this out through google but can't get any real clarification. Can someone explain how difficulty levels and acts work in Diablo?

    After you beat the game on say, normal difficulty, you restart with the same character and try again on the next difficulty? And again with each difficulty level?

    How many acts are there and how exactly do they work?

  2. #2
    Quote Originally Posted by paupsers View Post
    I've tried finding this out through google but can't get any real clarification. Can someone explain how difficulty levels and acts work in Diablo?

    After you beat the game on say, normal difficulty, you restart with the same character and try again on the next difficulty? And again with each difficulty level?

    How many acts are there and how exactly do they work?
    In D2 you create a character and start in Normal, once you finish you unlock a new difficulty for that character, you then start the story over with everything you had from your previous run, once you beat it, you unlock yet another difficulty mode… and so on…

  3. #3
    And each difficulty has 4 acts?

    What makes it "harder?" Do the enemies just have more health and do more damage? Any NEW enemies or new mechanics (besides the new spells you obtain)? How many levels should you expect to gain as you beat each difficulty?

  4. #4
    Quote Originally Posted by paupsers View Post
    And each difficulty has 4 acts?

    What makes it "harder?" Do the enemies just have more health and do more damage? Any NEW enemies or new mechanics (besides the new spells you obtain)? How many levels should you expect to gain as you beat each difficulty?
    5 acts for each difficulty, with were 3 if I remember correctly.

    Also, yes, by increasing the difficulty mobs levels will still kind of follow yours but their damage, health, defense, magic resist is higher, some also has special proprieties such as blowing up when they die and stuff like that.

    About the rest I really can’t remember much, but if this is due Diablo 3 with is coming up soon, don’t worry much about it, they are changing a lot of stuff.
    Oh! You also had the “hardcore” mode, with is like everything else, but when you character dies its perma deleted from the game, therefore the name =P

  5. #5
    Brewmaster Orangetai420's Avatar
    Join Date
    Aug 2010
    Location
    Syracuse, NY
    Posts
    1,376
    Oni covered basically everything.

    Also, your life leech and mana leech from gear is less powerful in each difficulty.

    Just a tip, if you happen to be playing on single player you can type /players x
    where x is a number 1-8. it scales up monsters and exp.

    For leveling I tend to stay in normal until 40, nightmare until 75, and hell 75+
    You can get through the levels much earlier, its challenging and fun if you try to play straight through without farming bosses.
    Last edited by Orangetai420; 2012-04-04 at 04:05 AM.
    Blue text indicates sarcasm or joking.

  6. #6
    Your elemental resistances also take a big hit when you go up in difficulty. If you have 0 in normal you'll have -40 in nightmare and -100 in hell, with mobs having more elemental enhancements in hell this can make it rather painful.

    For example you could run into a unique monster that's lightning enhanced and fire enhanced. If you hit it you'll take lightning damage, if it dies it'll explode and do a lot of fire damage. That's one very painful combination if you're not keeping an eye on your resistances
    An Apple fanboy called me a retard.
    In the real world that makes me a genius.

  7. #7
    Moderator Shamanic's Avatar
    Join Date
    Jul 2009
    Location
    Cardiff, Wales
    Posts
    10,611
    The acts are basically like areas, with an end boss. You progress through the story throu all of the acts, four in d3 and complete the game. I don't think we know exactly what level you're likely to be yet. Once you've completed the game on normal, you can rinse and repeat on hell, nightmare and inferno, so 4 difficulty settings total. The quests and story is the same, but it's worth noting that a large amount of the actual dungeon is random generated so it's different every play through except for the key quest areas and bosses.

    Monsters have affixes which define what special abilities they do, on harder settings, in addition to all the other things getting harder like damage etc. you also get mobs with increasingly difficult combinations of abilities, so you may need to use a different strategy and build to survive.
    Moderator of Professions | General Discussion | Diablo 3 | Guild Wars 2
    Please take the time to read the Forum Guidelines & Sig Guidelines

    Currently playing: No MMOs | Diablo 3 | LoL | Hex TCG | Hearthstone
    Steam | Twitter

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •