I wondered if someone in beta may be able to answer this question
Currently, alchemists can do a daily cooldown that turns 15 volatile life into ~15 of a random volatile, or ~15 of a fixed type of volatile if stood in a corresponding zone (deepholme for volatile earth, for example).
My question is, at this stage in beta, is there anything similar? And is there a way to guarantee what type of volatile you receive?
I realise this may not have been implemented yet, but any response is welcome.
Nope, there's nothing similar in beta yet. There are transmutes for the gems, but there's no "spirit" transmute (volatiles are spirits in MoP). There's a full list in the sticky at the top of the page of the skills that are in the beta files right now.