Hey guys,
I am doing some research about several aspects of the role-playing game. Investigated quests for some time (which was esp. nice with GW2 around the corner). Now I want to get to investigate more about different play styles in games and how they coorperate with classes. For this reason I would like to hear people's opinions, ideas and other thoughts .
So please answer these questions:
- What do you think defines a class (not taking into account the ''theme'', like death guys for a necromancer, nature for a druid, etc...) or a play style? Not just in WoW, but any RPG.
Examples are:
- range (ranged vs melee)
- attack speed (slow vs fast)
- spell order (rotation vs priority)
- role (damage, support, tank, heal, control (any others?)).
Thanks in advance.