Fingers crossed its out on that time when i leave college and have ot look for a job then ill have a metric ton off free time
I, too, have no friends but I think June is too soon. I'm going with mid-late July. That's an entire additional beta test or two to really solidify everything - perhaps even one continual beta that gives players enough time to level from 1-80 to catch any problems.
Since the entire game seeks to buy your time through doing content for fun, not gear, showing all their content in beta for testing would be a bad thing for the game's longevity.
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)
And yes I know gamestop is full of crap, lol.
There is a level cap, instead of character wipes.
It's not that they're not TESTING the higher level zones, it's that they're not PUBLICLY testing the higher level zones. They don't NEED us to test the actual zones/DEs and whatnot, that can be done within Anet. They need us to stress test, and we do not need access to the full game in order to do that.
They also haven't had the public/press test the Asura/Sylvari starter areas. Not because they're completely unfinished, necessarily, but because they said they want to avoid major spoilers. If they wanted to avoid spoilers.. why, exactly, would they give us full access to the game weeks before release?
Argh...the suspense is killing me! Can't they just give a release date already? >
World of Warcraft: 14 level 90s, main being Rorcanna the hunter. 5 years and still having fun! Currently unable to play due to technical issues.
Guild Wars 2: Level 70 ranger, mothballed. For an mmo it fails to keep me motivated big time. Not enough carrots on sticks for me to chase, so to speak.
Console: PS3 and soon PS4, Red Dead Redemption being the all-time fav console game.
However, there's only so much you can test in-house with x number of employees. Yes, the stress on the servers is one thing they're looking at but it also affects many other facets of the game. How well are the DEs adjusting? Is there a glitch with a specific number of people? What if some random person thinks of a way to manipulate it that the devs didn't (rare but possible)? All of these things go into it and allowing the players to get to the higher zones can find them. Of course, now knowing they're imposing preemptive caps and not wiping takes that concern away.
They will have us test what they need us to test, and use information gained from that to adjust the rest of the game, they don't need us testing every little bit.
Plus, unleashing the masses on a lot of the content and sifting through the feedback would be.. uugh.
Could you imagine the responses to some of the puzzles?
"Yeah, this puzzle is unbeatable/glitched/too hard/too easy"x100,000.
I'm guessing July but I care more about it being as bug free, and feature complete, as possible than what month it ends up on the shelves.
July imo. It's pretty far along in BETA, in fact outside of a few obvious bugs and minor tuning it's pretty much good for release right now from what I've seen. But there's still a bit of work like I said in those 2 regards so I don't think it will be out next month. June is possible as well but I can't pick 2 options so I went with the safer bet.
possibly bit after D3, so i have no urge to play it 24/7 any more, but before MoP so i dont need to play WoW before im somewhat satisfied with GW2.
if it comes with MoP, many ppl will stay in WoW just because they must reach raids fast...
i hope for june, it should do best numbers then.