How high accuracy do you need to stop missing hits with unload? I currently have 402 rating in accuracy (99.60%) and i miss around 15% of unload.
you would need 100% to be save that each of you main hand shots will hit the target. However, Offhand attacks inherit a 33% penalty to the hitchance. Thats why some of the smaller hit of rapid shots and unload will always miss the target!
15% is just the standard miss chance when mainhand and offhand hits are calculated together, nothing to worry about =)
Overall ppl put to much emphasis on dps. Don't ignore dps but also look at total dmg in a fight and dmg taken tabs. Before maint last was running a quick raid and I only looked at the last parse but I beat the biggest sniper in guild in total dmg but he beat me on dps.
looking at a few different things can give context. Can be better to take less dmg while putting great dmg on a boss for obvious reasons.
Maybe Powertechs can hope for a "maybe we'll look into it, even though we're happy with class balance as it is" answer, when they're allowed to have a Class Rep ask questions from the developers again in 10+ months.
All joking aside, the turnaround time and attitude toward class Q&A through representatives is just awful.The WoW devs are up front with Twitter questions every day, fielding anything from the serious to the mathy to the inane. BioWare devs are acting like El Presidente from Tropico.
Okay mercs/mandos time to wake up and make this thread active again.
I have been having discussions with my fellow mercs about the importance of crit as it pertains to boss encounters rather than parsing on a dummy. I am of the opinion that 324-400 crit rating is where mercs should be for maximum efficiency whereas others are saying stack that crit high some say as high as 500 crit. Those others say that because the DR is such a steady slow arc and eventhough they are getting only around .95-.97% crit past 400 that crit is superior. Now I have parsed higher on occasion vs these people in boss fights and vice versa thanks to the rng gods. This is in both specs pyro and arsenal. I was curious if anyone has done the math to find the exact point at which crit becomes less effective? I don't have access to keren's simulator since I dont use microsoft office.
What are other mercs thoughts on crit rating?