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  1. #61
    I am Murloc! Anjerith's Avatar
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    It will run as well as the GW1 engine, the Lineage engine, the Aion engine... pretty much everything that is based off that same 15 year old korean setup.
    Quote Originally Posted by melodramocracy View Post
    Gold and the 'need' for it in-game is easily one of the most overblown mindsets in this community.

  2. #62
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Anjerith View Post
    It will run as well as the GW1 engine, the Lineage engine, the Aion engine... pretty much everything that is based off that same 15 year old korean setup.
    Except that the engine was developed in Seattle...

  3. #63
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Mif View Post
    Except that the engine was developed in Seattle...
    And that Guild Wars 1 was in development before NCSoft bought ArenaNet...
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  4. #64
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Blznsmri View Post
    And that Guild Wars 1 was in development before NCSoft bought ArenaNet...
    http://www.gamesindustry.biz/article...ts-jeff-strain
    Jeff Strain: Having said that, all of the server and network technology, all the engine technologies, animation technologies, the tool pipeline and the streaming technology that we developed for this game, would make games in other kinds of genres equally cool and fun. We're an ambitious company, and we have very definitive plans for the future, for future products - but right now our focus is Guild Wars, and will be for the foreseeable future.

    Q: What about licensing all that technology to other people?

    Jeff Strain: As you know, we're a wholly-owned subsidiary of NCsoft, and NCsoft has product development teams all over the world - so we will license it internally for other NCsoft products, but we won't make it available for license to non-NCsoft companies or companies that aren't being published by NCsoft.

  5. #65
    Scarab Lord Blznsmri's Avatar
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    What I was referring to...
    http://www.arena.net/press/ncsoft_acquires_arenanet
    SEOUL, South Korea - Dec. 11, 2002 — NCsoftTM Corporation, the world's largest online game company, today announced the acquisition of ArenaNet, a Seattle-based game development studio with a creative pedigree that has connections to some of the most successful computer games ever developed. The announcement was made during the opening day of the Korea Amuse World Game Expo 2002 (KAMEX) taking place in Seoul, South Korea.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  6. #66
    The Insane DrakeWurrum's Avatar
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    Huh. Some of these people are former Blizzard? Makes sense.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  7. #67
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by DrakeWurrum View Post
    Huh. Some of these people are former Blizzard? Makes sense.
    The original three founders (and a few of the staff they brought with them) worked on Warcraft, Starcraft, Diablo and Battle.Net. One of them (I think it was Jeff Strain or Mike O'Brien) said that Guild Wars is what they wanted Diablo 2 to be like.
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  8. #68
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Blznsmri View Post
    And that Guild Wars 1 was in development before NCSoft bought ArenaNet...
    Oh, I read you wrong. I thought you we're insinuating that NCsoft bought ArenaNet during GW1 development thus they must of used an NCsoft engine. I was tired

    ---------- Post added 2012-04-19 at 09:49 AM ----------

    Quote Originally Posted by Blznsmri View Post
    One of them (I think it was Jeff Strain or Mike O'Brien) said that Guild Wars is what they wanted Diablo 2 to be like.
    Which is why I find it so funny when people compare GW1 to Wow.

  9. #69
    Scarab Lord Blznsmri's Avatar
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    Quote Originally Posted by Mif View Post
    Oh, I read you wrong. I thought you we're insinuating that NCsoft bought ArenaNet during GW1 development thus they must of used an NCsoft engine. I was tired
    Well NCSoft did kinda buy A-Net while GW was in development. ArenaNet just didn't announce Guild Wars 1 until 2003...
    Quote Originally Posted by SW:TOR
    Jokerseven - Kinetic Combat Shadow - Praxeum - Canderous Ordo
    Ce'lia - Combat Sentinel - Praxeum - Canderous Ordo
    Sentinel PVE Basics for the two Specs that matter

  10. #70
    Quote Originally Posted by DrakeWurrum View Post
    Huh. Some of these people are former Blizzard? Makes sense.
    It's actually part of the reason why the server structure, patching systems, and client are so damn stable and far and a head of other games. They practically designed Battle.net, took that knowledge and evolved it while Blizzard has been stuck in mid-2000's server tech since.

    ---------- Post added 2012-04-18 at 11:11 PM ----------

    Quote Originally Posted by Blznsmri View Post
    Well NCSoft did kinda buy A-Net while GW was in development. ArenaNet just didn't announce Guild Wars 1 until 2003...
    Guild Wars 1's engine was wholly made by A-net, and GW2's engine is an evolution off that original one (with HEAVY modifications). Look at GW1 on absolute maximum settings now, it's not that far of a stretch graphically to gw2. The new one just adds ambient occulsion (i think that's how it's spelt) to cull the amount of rendering necessary at any given moment, and the z-axis removing many of the old "hollywood cutout sets" that the original GW used (isiah cartwright said that one i think).

  11. #71
    The only game I ever had trouble with my 4 year old "dinosaur" is Battlefield 3.

    Core 2 duo 3800
    ge force 9600gt
    3 gig memory
    Vista 32 bit

    With this setup, I was able to play WoW in Ultra and Skyrim on High. I'm confident that Arena Net will polish their game engine.

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