So I am about to get betamaxed, and my last class to play is the wizard, and this has really been bugging me:
From what I can see with wizard, there is no reason to not run around with a gigantic sword - it does greater damage on all abilities used (yes it affects spells) and when it comes to moves that consume arcane power, it doesn't really seem to be negatively impacted from weapon speed (i.e. I can still use all my arcane power before I regen enough to use the spell again on the arcane orbs, and I seem to channel the ice beam and triple arcane shot the same amount of time independent of weapon speed).
Now I can understand weapon speed when your left click ability is tied to generating a resource, Monk is a prime example, where in combat with a slow weapon half the time I'm like, "WTF I HAVE NO SPIRIT!" and the attacks for left click themselves take atrociously long when inside that 3 shot combo system. Even barbarian, with frenzy, I need to weigh how ridiculously fast I can generate fury with larger fury hits on a 2h weapon, and while I have a preference, I can definitely see the option for choice.
Does anyone else feel this way about Wizards? It almost seems exclusive to Wizards, as when I was playing a Witch Doctor, I got the impression of weapon speed impacting all abilities, even though they lack a move that generates mana. It just seems that, at least at lower difficulties (I assume shield will become increasingly more viable as the difficulty spikes, but that is for issues independent of damage) that there is nothing that an eagle orb can offer that justifies a 1h weapon, if said 1h weapon and 2h weapon are on the same tier/dps level. Any thoughts on this?