1. #1

    Excuse me, I would like a macro to macro your macro. Thanks!

    ::CRACKS KNUCKLES::

    Ok now that I have your attention! I would very much appreciate some help with complex macros that I am working out. To be quite honest I have worked with them to the point that exceeds my skill and comprehension level.

    HALP!
    ________________________

    HUNTER:
    ________________________

    MACRO:
    #showtooltip Roar of Sacrifice
    /cast [pet:Bird of Prey/Owl/Bat] Dive; [pet:monkey/spider/cat/wolf] Dash
    /cast [mod:shift,@party1][mod:ctrl,@party2][target=mouseover,exists][target=PLAYERNAME,noharm][]Roar of Sacrifice
    /cast Cower
    /cast Mend Pet
    /petpassive
    /pet follow

    MACRO INTENDED FUNCTION:
    *Pet cast "Cower" and "Dash/Dive."
    *Pet "Follow/Passive."
    *"Roar of Sacrifice" @PLAYERNAME with any TARGET selected unless MOUSEOVER is over a friendly target, then MOUSEOVER.
    *"Roar of Sacrifice" @Party (1) with modifier: SHIFT, SHIFT modifier overrides MOUSEOVER.
    *"Roar of Sacrifice" @Party (2) with modifier: CTRL, CTRL modifier overrides MOUSEOVER.
    *Cast "Mend Pet."

    [IF IT CAN'T ALL FIT INTO ONE MACRO, DROP THE PET PASSIVE AND FOLLOW!]
    ________________________

    MACRO:
    #showtooltip Master's Call
    /cast [pet:Wind Serpent/Owl/Bat] Dive; [pet:monkey/spider/cat/wolf] dash
    /cast [mod:shift,@party1][mod:ctrl,@party2][@mouseover,help][]Master's Call
    /petpassive
    /pet follow

    MACRO INTENDED FUNCTION:
    *Pet cast "Dash/Dive."
    *Pet "Follow/Passive."
    *"Master's Call" @PLAYERNAME with TARGET selected unless MOUSEOVER is over a friendly target, then MOUSEOVER.
    *"Master's Call" @Party (1) with modifier: SHIFT, SHIFT modifier overrides MOUSEOVER.
    *"Master's Call" @Party (2) with modifier: CTRL, CTRL modifier overrides MOUSEOVER.

    [IF IT CAN'T ALL FIT INTO ONE MACRO, DROP THE PET PASSIVE AND FOLLOW!]
    ________________________

    ROGUE:
    ________________________

    MACRO:
    #showtooltip Deadly Throw
    /cast [@Mouseover] Throw
    /cast [target=focus] Redirect
    /focus [target=focus, noexists][target=focus, dead] mouseover
    /cast [mod:shift,@focus,harm][@mouseover,harm][]Deadly Throw
    /stopmacro [nomodifier]
    /clearfocus [modifier:alt]

    MACRO INTENDED FUNCTION:
    *Set FOCUS to MOUSEOVER if FOCUS does not exist.
    *Clear FOCUS with modifier: ALT.
    *Deadly Throw @MOUSEOVER if a TARGET is selected.
    *Castsequence "Redirect + Deadly Throw" @FOCUS if modifier: SHIFT is used, also override MOUSEOVER w/SHIFT.
    *If no combo points are available use "Throw"
    ________________________

    MACRO:
    /focus [target=focus, noexists][target=focus, dead] mouseover
    /targetenemyplayer [mod:ctrl]
    /use [nomod,stance][mod:shift,@focus,stance] Cheap Shot; [nomod][mod:shift,@focus][mod:ctrl] Kidney Shot
    /use [mod:shift, @focus] Redirect

    MACRO INTENDED FUNCTION:
    *Set FOCUS to MOUSEOVER if FOCUS does not exist.
    *Clear FOCUS with modifier: ALT.
    *In stance "Stealth" and "Shadow Dance" use "Cheap Shot", in stance NORMAL use "Kidney Shot."
    *Castsequence "Redirect + Kidney Shot" @FOCUS if modifier: SHIFT is used.
    *In stance "Stealth" and "Shadow Dance" use "Cheap Shot", in stance NORMAL use "Kidney Shot." When using modifier: CTRL castsequence "Redirect + Kidney Shot" or "Cheap Shot" depending on stance @ the nearest enemy player TARGET.
    ________________________

    MACRO:
    #showtooltip [stance] Garrote; Kick
    /stopattack [mod:alt]
    /cleartarget [mod:alt]
    /targetenemyplayer [mod:ctrl]
    /cast [nomod,stance][mod:shift,@focus,stance] Garrote; [nomod][mod:shift,@focus][mod:ctrl] Kick

    MACRO INTENDED FUNCTION:
    *Set FOCUS to MOUSEOVER if FOCUS does not exist.
    *Clear FOCUS with modifier: ALT.
    *In stance "Stealth" and "Shadow Dance" use "Garrote", in stance NORMAL use "Kick."
    *Cast "Kick/Garrote" depending on stance @FOCUS if modifier: SHIFT is used.
    *In stance "Stealth" and "Shadow Dance" use "Garrote", in stance NORMAL use "Kick." When using modifier: CTRL cast "Kick/Garrote" depending on stance @ the nearest enemy player TARGET.
    ________________________

    If anyone is able to help with this I would really appreciate it!

    Thanks!

    ---------- Post added 2012-04-22 at 02:07 AM ----------

    Lawl, save me!!!
    Last edited by Jeebis; 2012-04-21 at 08:46 PM.

  2. #2
    Hunter 1:
    Code:
    #showtooltip
    /cast [mod:shift,@party1][mod:ctrl,@party2][@mouseover,help][help][@player]Roar of Sacrifice
    /cast [pet:Bird of Prey/Owl/Bat]Dive;[pet:Monkey/Spider/Cat/Wolf]Dash
    /cast Cower
    /cast Mend Pet
    /petpassive
    /petfollow

    Hunter 2:
    Code:
    #showtooltip
    /cast [mod:shift,@party1][mod:ctrl,@party2][@mouseover,help][]Master's Call
    /cast [pet:Wind Serpent/Owl/Bat]Dive;[pet:Monkey/Spider/Cat/Wolf]Dash
    /petpassive
    /petfollow

    Rogue 1:
    Code:
    #showtooltip Deadly Throw
    /focus [@focus,noexists][@focus,dead]mouseover
    /clearfocus [mod:alt]
    /castsequence [mod:shift,@focus][@mouseover,harm]reset=5 Redirect,Deadly Throw
    /cast [@mouseover,harm]Throw

    Rogue 2:
    Code:
    #showtooltip
    /focus [@focus,noexists][@focus,dead]mouseover
    /targetenemyplayer [mod:ctrl]
    /clearfocus [mod:alt]
    /castsequence [mod:shift,@focus,form][form]Cheap Shot;[mod:shift,@focus]reset=5 Redirect,Kidney Shot;[mod:ctrl]Redirect,Kidney Shot;Kidney Shot

    Rogue 3:
    Code:
    #showtooltip [form]Garrote;Kick
    /focus [@focus,noexists][@focus,dead]mouseover
    /targetenemyplayer [mod:ctrl]
    /clearfocus [mod:alt]
    /cast [mod:shift,@focus,form][form]Garrote;[mod:shift,@focus][]Kick

    Gershuun @ Borean Tundra US - Interface & Macros Moderator

  3. #3
    Thanks Lawl!!

    #showtooltip Deadly Throw
    /focus [@focus,noexists][@focus,dead]mouseover
    /clearfocus [mod:alt]
    /castsequence [mod:shift,@focus][@mouseover,harm]reset=5 Redirect,Deadly Throw
    /cast [@mouseover,harm]Throw

    How do I get this one to work on my target.

    ---------- Post added 2012-04-22 at 08:24 AM ----------

    I still need the shift modded @Focus w/ redirect too >.<

    ---------- Post added 2012-04-22 at 08:37 AM ----------

    So whats wrong with it is it doesn't work on my target just my focus. I need it to work on both.

    Thanks!

    ---------- Post added 2012-04-22 at 08:39 AM ----------

    I think I figured it out it would be like this.

    #showtooltip Deadly Throw
    /focus [@focus,noexists][@focus,dead]mouseover
    /clearfocus [mod:alt]
    /castsequence [mod:shift,@focus][@mouseover,harm]reset=5 Redirect,Deadly Throw;Deadly Throw
    /cast [@mouseover,harm]Throw

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