::CRACKS KNUCKLES::
Ok now that I have your attention! I would very much appreciate some help with complex macros that I am working out. To be quite honest I have worked with them to the point that exceeds my skill and comprehension level.
HALP!
________________________
HUNTER:
________________________
MACRO:
#showtooltip Roar of Sacrifice
/cast [pet:Bird of Prey/Owl/Bat] Dive; [pet:monkey/spider/cat/wolf] Dash
/cast [mod:shift,@party1][mod:ctrl,@party2][target=mouseover,exists][target=PLAYERNAME,noharm][]Roar of Sacrifice
/cast Cower
/cast Mend Pet
/petpassive
/pet follow
MACRO INTENDED FUNCTION:
*Pet cast "Cower" and "Dash/Dive."
*Pet "Follow/Passive."
*"Roar of Sacrifice" @PLAYERNAME with any TARGET selected unless MOUSEOVER is over a friendly target, then MOUSEOVER.
*"Roar of Sacrifice" @Party (1) with modifier: SHIFT, SHIFT modifier overrides MOUSEOVER.
*"Roar of Sacrifice" @Party (2) with modifier: CTRL, CTRL modifier overrides MOUSEOVER.
*Cast "Mend Pet."
[IF IT CAN'T ALL FIT INTO ONE MACRO, DROP THE PET PASSIVE AND FOLLOW!]
________________________
MACRO:
#showtooltip Master's Call
/cast [pet:Wind Serpent/Owl/Bat] Dive; [pet:monkey/spider/cat/wolf] dash
/cast [mod:shift,@party1][mod:ctrl,@party2][@mouseover,help][]Master's Call
/petpassive
/pet follow
MACRO INTENDED FUNCTION:
*Pet cast "Dash/Dive."
*Pet "Follow/Passive."
*"Master's Call" @PLAYERNAME with TARGET selected unless MOUSEOVER is over a friendly target, then MOUSEOVER.
*"Master's Call" @Party (1) with modifier: SHIFT, SHIFT modifier overrides MOUSEOVER.
*"Master's Call" @Party (2) with modifier: CTRL, CTRL modifier overrides MOUSEOVER.
[IF IT CAN'T ALL FIT INTO ONE MACRO, DROP THE PET PASSIVE AND FOLLOW!]
________________________
ROGUE:
________________________
MACRO:
#showtooltip Deadly Throw
/cast [@Mouseover] Throw
/cast [target=focus] Redirect
/focus [target=focus, noexists][target=focus, dead] mouseover
/cast [mod:shift,@focus,harm][@mouseover,harm][]Deadly Throw
/stopmacro [nomodifier]
/clearfocus [modifier:alt]
MACRO INTENDED FUNCTION:
*Set FOCUS to MOUSEOVER if FOCUS does not exist.
*Clear FOCUS with modifier: ALT.
*Deadly Throw @MOUSEOVER if a TARGET is selected.
*Castsequence "Redirect + Deadly Throw" @FOCUS if modifier: SHIFT is used, also override MOUSEOVER w/SHIFT.
*If no combo points are available use "Throw"
________________________
MACRO:
/focus [target=focus, noexists][target=focus, dead] mouseover
/targetenemyplayer [mod:ctrl]
/use [nomod,stance][mod:shift,@focus,stance] Cheap Shot; [nomod][mod:shift,@focus][mod:ctrl] Kidney Shot
/use [mod:shift, @focus] Redirect
MACRO INTENDED FUNCTION:
*Set FOCUS to MOUSEOVER if FOCUS does not exist.
*Clear FOCUS with modifier: ALT.
*In stance "Stealth" and "Shadow Dance" use "Cheap Shot", in stance NORMAL use "Kidney Shot."
*Castsequence "Redirect + Kidney Shot" @FOCUS if modifier: SHIFT is used.
*In stance "Stealth" and "Shadow Dance" use "Cheap Shot", in stance NORMAL use "Kidney Shot." When using modifier: CTRL castsequence "Redirect + Kidney Shot" or "Cheap Shot" depending on stance @ the nearest enemy player TARGET.
________________________
MACRO:
#showtooltip [stance] Garrote; Kick
/stopattack [mod:alt]
/cleartarget [mod:alt]
/targetenemyplayer [mod:ctrl]
/cast [nomod,stance][mod:shift,@focus,stance] Garrote; [nomod][mod:shift,@focus][mod:ctrl] Kick
MACRO INTENDED FUNCTION:
*Set FOCUS to MOUSEOVER if FOCUS does not exist.
*Clear FOCUS with modifier: ALT.
*In stance "Stealth" and "Shadow Dance" use "Garrote", in stance NORMAL use "Kick."
*Cast "Kick/Garrote" depending on stance @FOCUS if modifier: SHIFT is used.
*In stance "Stealth" and "Shadow Dance" use "Garrote", in stance NORMAL use "Kick." When using modifier: CTRL cast "Kick/Garrote" depending on stance @ the nearest enemy player TARGET.
________________________
If anyone is able to help with this I would really appreciate it!
Thanks!
---------- Post added 2012-04-22 at 02:07 AM ----------
Lawl, save me!!!