Idea: 4-piece DPS bonus: X% chance when you use MS/BT to add a Recklessness effect to (skill/duration/etc).
I like how the t13 4-piece is setup.
Idea: 4-piece DPS bonus: X% chance when you use MS/BT to add a Recklessness effect to (skill/duration/etc).
I like how the t13 4-piece is setup.
Even as an OS tank, I can pretty much keep SB on CD anyway. Granted that I'm actually hitting/being hit, of course. So I don't see how an already given case is any good as a t14 4-piece.
Even currently at 10 rage, a simple shout can already let you cast it out of battle, if you want.
In Mists of Pandaria protection no longer receives rage from damage taken. You can swap to beserker stance but then you run the risk of being crit. The guy before is right, 10 rage off of SB is going to be pretty huge.
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agreed with sentientsix if people cant see that vampiric blood with its health increase and healing taken buff of 25 percent is better than last stand which is simply a health increase then idk what to tell you. aside that i swear they altered last stand to a 2 minute cd somewhere in the patch notes unless they changed it back but i dont recall seeing that.
The 10 rage cost reduction on shield block will sure help to keep it up every 6seconds which translate to 100% block up all the time.
4P dps set is great
On a side note they adjusted T13 dps set bonus:
2 pieces: Heroic Strike costs 5 less rage.
4 pieces: Your Bloodthirst and Mortal Strike have a 13% chance to apply the Colossus Smash effect to your target for 6 sec.
Warrax, Worgen Fury Warrior
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r.i.p raid walllol but i guess this expansion warriors basically say screw you guys go ahead and die ill solo this thing ?
very excite about the dps set :P
If those go live, is another official retirement from the high end raiding for prot warriors in the 1st tier, just like DS was. After seen the huge utility of raid wall, is absurd they don't put that as a talent, and linking RC with Last Stand is a dick move. Off to my DK again I guess.
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So....I haven't been keeping up as much with beta changes/MoP talents, but will Fury still have Intensify Rage in any form? The last MoP talent calculator I looked at still had it, but I'm not seeing it anymore. Because that would be something like slightly less than a 2-minute CD on Reck with the 4p bonus.
Last edited by Ciddy; 2012-04-25 at 04:31 PM.
What? Raid wall was a gimmicky bonus to combat the large amount of AoE damage that is present in almost all of the bosses in DS. Being able to have a 100% (or close to it) uptime on shield block essentially will make warriors take the least amount of damage due to block.
Rallying Cry and Last Stand no longer share the same cooldown, so I don't know what you are talking about. That is one of the best changes IMO as currently there are times where a tank will want / need to use their cooldowns but would need to save it to be able to use RC for periods of high raid damage where the extra health would be useful.
Only i am extremely disappointed with those set bonuses? See the logic behind it. First i must mention that with high possibility those numbers arent fixed. yet. But how uncompetitive warrior must be, that blizz gave us such insane set-pieces. T11 added 5% to ms, t14 25% and 150 sec cd reduction to reck, that is just OMPF. Does that mean that warriors without set bonus wont be competitive in PvE? I am raiding with 10m guild and my first t13 chest piece was heroic one. I was 3 months without set bonus cuz bad drops. I dont want to be forced to have 4p t14 (however its ofc nice) to do decent dmg.
Last edited by Kvitko; 2012-04-25 at 10:47 PM.
imo reck should just receive a baseline 120 second reduction with the t14 bonus taking off another 30 seconds.
unless blizz is going this route because they don't like people going with so many offset pieces :\
Probably from a PvP perspective, when you are probably being focused or do not have access to Rage. But even a simple Charge will generate you 20 Rage, which is already double the amount for a SB. In PvE though, I never get the issue of not being able to pop SB on CD - even when there isn't any incoming damage, and just from melee hits alone. But yeah, it could differ on those tanks that want to maximise their rage usage as well. 10 Rage for a bonus is just too little for me, IMO.
Looks nice should be 1 min reduction on last stand cd though.
So they nerfed our 4pc. Not nice
---------- Post added 2012-04-26 at 09:32 AM ----------
T14...you know t14 comes with...MOP...when you dont get rage by being hit in def stance. When you have to spend shittone of rage on shield block...just saying
Well take it this way. I didnt log into beta awhile but last time i checked SB was 60 rage.
Ofc many stuff dont cost rage right now as def but still. Getting down at 50 rage means:
- Possible to get 2 sb off with 100 rage bar (ok very unlikely you dont get any rage during a sb but still)
- Imagine you burned 60 rage on sb and are in need of hitting last stand or enraged regen shorty after (last i checked it was high rage cost too). 10 less rage on SB are alot in those situations.
Iam not saying the 4pc for def is strong. But it could have its uses. Right now it all comes down on how defs rage managment in raidsituations are.
If you continue to swim in rage i agree its a dumb bonus. But if you barely manage to get the 60 rage for sb every cd then 10 less rage make your life a big lot easier.
People are discussing about the new expansion when they have reworked the whole freaking rage system.... the sb which is live TODAY won't be the same as in MOP!!! I don't think 10 rage is THAT big of an increase but still, 50 rage for SB instead of 60 is better than some rng shit. Take 1 min to actually read what's going on before posting the next time please.