We've all seen the front page. But there are a few tasty changes.
- Berserker Stance - A reckless combat stance. Generates rage from damage taken.
- Spell Reflection - Cooldown reduced to 15 sec, down from 25 sec.
- Piercing Howl - Duration increased to 15 sec, up from 6 sec.
There are a lot of enrage mechanic and damage modifier changes, I hope they smooth out the gameplay. But really glad they abandoned Berserker Stance as the AoE stance, that felt really boring. Really interested to see how it plays out now.
However, still confused about this change:
It seems now any warrior can become crit immune (in PVE)? Perhaps a too strong in PvP? I hope they change that, so that Prot could use the new Beserker Stance. Though perhaps this is intended to make PvP less bursty/1-shot?
- Defensive Stance - A tanking combat stance. Decreases damage taken by 15%. Reduces the chance you will be critically hit by melee attacks by 6%. Significantly increases threat generation.
We'll see how it plays out.
Thoughts?