Page 41 of 95 FirstFirst ...
31
39
40
41
42
43
51
91
... LastLast
  1. #801
    Quote Originally Posted by meathead View Post

    and what would that utility be?and do not say banners,they are just shouts taken from us and made into banners.
    Probably talking about last stand and vigilance as well although the latter is in the end just a talented hand of sacrifice.

  2. #802
    now the shit is poppin in mop with the resilience buff. Some classes cant kill us with second wind and execute doenst kill no more. I need 2-3 executes to kill my target now.

  3. #803
    Quote Originally Posted by 6FeetDeep View Post
    now the shit is poppin in mop with the resilience buff. Some classes cant kill us with second wind and execute doenst kill no more. I need 2-3 executes to kill my target now.
    They can't kill us and we can't kill them. Yay, We're cockroaches -.-

    Fact of the matter is that the math they (hopefully) have done to say that we're "doing fine" right now is not something I can understand. They have about 7 weeks to make it right, and we'll see what happens. However I'm not convinced that they'll make any of the HUGE changes necessary to make the class any relevant on the meters or any fun to play.

  4. #804
    Quote Originally Posted by meathead View Post
    and what would that utility be?and do not say banners,they are just shouts taken from us and made into banners.
    Let's look at what Warriors already have:

    - Rallying Cry
    - Shattering Throw
    - Bring a total of 4 buffs and debuffs to the table.

    Now let's look at what Warriors got:

    - Banners. No, except for Mocking Banner the other two don't have anything to compare currently. -10% damage and specially 20% extra crit damage are major for raids.
    - Sacrifice/Safeguard/Spell Reflect. Sacrifice is broken and been abused in raids since forever. Safeguard is average, Prot warriors took it on certain encounters but usually ditched it because points were better spent elsewhere. Spell Reflect works awesomely on Hagara, Ascendant Council and probably others.
    - Die by the Sword has the potential to let you ignore tank mechanics with an invincible off tank for 8 secs. Could be abused to drop Morchok and Blackhorn stacks and negate the need for a second tank, depending on the number of warriors in your raid.
    Cairne wanted to thank him again, to offer encouragement, praise for a task so successfully completed. For being able to bear such burdens. But Saurfang was an orc, not a blood elf, and lavish compliments and effusion would not be welcomed or wanted.

  5. #805
    I am Murloc! Baracuda's Avatar
    Join Date
    Aug 2009
    Location
    Sweden
    Posts
    5,829
    Quote Originally Posted by Satori View Post
    Let's look at what Warriors already have:

    - Rallying Cry
    - Shattering Throw
    - Bring a total of 4 buffs and debuffs to the table.

    Now let's look at what Warriors got:

    - Banners. No, except for Mocking Banner the other two don't have anything to compare currently. -10% damage and specially 20% extra crit damage are major for raids.
    - Sacrifice/Safeguard/Spell Reflect. Sacrifice is broken and been abused in raids since forever. Safeguard is average, Prot warriors took it on certain encounters but usually ditched it because points were better spent elsewhere. Spell Reflect works awesomely on Hagara, Ascendant Council and probably others.
    - Die by the Sword has the potential to let you ignore tank mechanics with an invincible off tank for 8 secs. Could be abused to drop Morchok and Blackhorn stacks and negate the need for a second tank, depending on the number of warriors in your raid.
    I don't think Prot has die by the sword...
    Quote Originally Posted by kbarh View Post
    may i suggest you check out wowwiki or any similar site, it's Grom that orders the murder of Cairne

  6. #806
    Quote Originally Posted by Baracuda View Post
    I don't think Prot has die by the sword...
    that's his point. u can make a dps warr tank for 8 seconds with Die by the Sword

  7. #807
    Quote Originally Posted by Satori View Post
    Let's look at what Warriors already have:

    - Rallying Cry
    - Shattering Throw
    - Bring a total of 4 buffs and debuffs to the table.

    Now let's look at what Warriors got:

    - Banners. No, except for Mocking Banner the other two don't have anything to compare currently. -10% damage and specially 20% extra crit damage are major for raids.
    - Sacrifice/Safeguard/Spell Reflect. Sacrifice is broken and been abused in raids since forever. Safeguard is average, Prot warriors took it on certain encounters but usually ditched it because points were better spent elsewhere. Spell Reflect works awesomely on Hagara, Ascendant Council and probably others.
    - Die by the Sword has the potential to let you ignore tank mechanics with an invincible off tank for 8 secs. Could be abused to drop Morchok and Blackhorn stacks and negate the need for a second tank, depending on the number of warriors in your raid.
    interesting,considering the guy i replied to said warriors have alot of utility if you are going to DPS FOR PVE.and you listed defensive CD that are already in game?Rallying Cry and Shattering Throw we already have them,so nothing new there.banner's you say?they are just shouts taking form us,i would rather just have the old +5% crit from fury,and that would be far far better then a banner that last a few secs.so again nothing new there.safeguard isa prot talent that should have been base line for arms years ago,and its for pvp "take this and no MSR" spell reflect does not work in pve "bosses" and its been nerfed to a 30 sec cd.they are both already in game,so no new utility there,right?die by the sword does not turn and arms/fury warrior into an invincible off tank,really wtf are you smoking?die by the sword is a nice little buff for pvp warriors,its nothing more then that.

    so again where is all this new utility that you people say warriors are getting?

  8. #808
    Titan PizzaSHARK's Avatar
    Join Date
    Jan 2011
    Location
    Oklahoma, USA
    Posts
    11,725
    Quote Originally Posted by Espada View Post
    Well, at least we got something I am really glad of, which MMO-Champ missed:

    Item - Warrior PvP Set 4P Bonus: Your Heroic Leap ability now also cancels all immobilizing and movement impairing effects.

    http://mop.wowhead.com/spell=131668
    http://www.mmo-champion.com/threads/...ior-PvP-in-MoP

    /flex

    I fuckin called that shit, yo.
    http://steamcommunity.com/id/PizzaSHARK
    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
    MMOC IRC!

  9. #809
    Hey guys if youd like check out my Dragons Roar nerf thread, i have a few going on.

    http://www.mmo-champion.com/threads/...ons-Roar/page4
    http://us.battle.net/wow/en/forum/to...11048?page=1#1
    http://us.battle.net/wow/en/forum/to...0684?page=2#38

    All our talents and glyphs for PvP in Mists of Pandaria are literally MUSTS. Soo Blizzard has taken away all viability of other talents, these below are pretty much MUSTS.

    Talents

    Juggernaut - Must
    Second Wind - Must
    Piercing Howl - Must
    Shockwave - Must
    Mass Spell Reflect - Must
    Avatar - Must

    Glyphs

    Rude Interruption
    Gag Order
    Death from Above

    These are all Musts for Competitive PvP.

  10. #810
    It's as though Blizzard is planning to intentionally break PTR for PvP every weekend (I HAVE TWO DATA POINTS OF EVIDENCE OK?!)

    But yea, Dragon Roar officially hits for less damage than it did when it was physical without any buffs. As in it deals less damage than csmash-less physical dragon roar as fire damage dragon roar with cds up. As in it's a blatant flat out nerf to the ability.

    Above poster, I agree with you on everything except MSR. Safeguard and vigilance are still very viable alternatives.

    Also, warrior damage is now officially the WEAKEST damage in the game outside of cds. MS/BT and OP/WS need major buffs like I said earlier.
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
    i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |

  11. #811
    Quote Originally Posted by Flaks View Post
    It's as though Blizzard is planning to intentionally break PTR for PvP every weekend (I HAVE TWO DATA POINTS OF EVIDENCE OK?!)

    But yea, Dragon Roar officially hits for less damage than it did when it was physical without any buffs. As in it deals less damage than csmash-less physical dragon roar as fire damage dragon roar with cds up. As in it's a blatant flat out nerf to the ability.

    Above poster, I agree with you on everything except MSR. Safeguard and vigilance are still very viable alternatives.

    Also, warrior damage is now officially the WEAKEST damage in the game outside of cds. MS/BT and OP/WS need major buffs like I said earlier.
    I Mean theyre "viable" but im sure that most people find a Reflect for all teammates the best option. The way i see it, it can negate a train like in threes. Druid setting up a cyclone, Mage setting up a polymorph and, target someone on your team to train, well theyre in for a surprise when those get reflected and you train their teammate that isnt CCed from reflect.

  12. #812
    Titan PizzaSHARK's Avatar
    Join Date
    Jan 2011
    Location
    Oklahoma, USA
    Posts
    11,725
    Quote Originally Posted by Punctured View Post
    Hey guys if youd like check out my Dragons Roar nerf thread, i have a few going on.

    http://www.mmo-champion.com/threads/...ons-Roar/page4
    http://us.battle.net/wow/en/forum/to...11048?page=1#1
    http://us.battle.net/wow/en/forum/to...0684?page=2#38

    All our talents and glyphs for PvP in Mists of Pandaria are literally MUSTS. Soo Blizzard has taken away all viability of other talents, these below are pretty much MUSTS.

    Talents

    Juggernaut - Must
    Second Wind - Must
    Piercing Howl - Must
    Shockwave - Must
    Mass Spell Reflect - Must
    Avatar - Must

    Glyphs

    Rude Interruption
    Gag Order
    Death from Above

    These are all Musts for Competitive PvP.
    Replace Rude Interruption with Long Charge. You don't PvP without 30yd Charge.
    http://steamcommunity.com/id/PizzaSHARK
    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    The best you people can do is throw insults and lay your perspective on what a real adult is onto me but I will continue to reject them. And you will try and try again, force me into submission but I will continue to press on.
    MMOC IRC!

  13. #813
    The Lightbringer Zell the Stormbreaker's Avatar
    Join Date
    Oct 2011
    Location
    Edinburgh, Scotland
    Posts
    3,350
    Quote Originally Posted by meathead View Post
    and what would that utility be?and do not say banners,they are just shouts taken from us and made into banners.
    While I feel Satori already answered this to an extent, let me paint it a bit more clearly with regard to what we're getting in PvE:

    - Rallying Cry is a defensive raid cooldown.
    - Skull Banner is an offensive raid cooldown.
    - Vigilance is an external tank cooldown.

    No other class in the game, unless I'm mistaken, has so much powerful PvE utility and that's not counting our ability to offtank, the other banners that can be extraordinarly useful, and talents that allow us to do all sorts of things depending on the encounter.

    ---------- Post added 2012-07-28 at 11:21 PM ----------

    Quote Originally Posted by Juni View Post
    Fact of the matter is that the math they (hopefully) have done to say that we're "doing fine" right now is not something I can understand. They have about 7 weeks to make it right, and we'll see what happens. However I'm not convinced that they'll make any of the HUGE changes necessary to make the class any relevant on the meters or any fun to play.
    When was the last time DPS warriors were irrelevant on damage meters?

    And PvP with Bladestorm, Safeguard, the new set-bonus and a trinket... Our uptime is looking pretty good all of a sudden.

  14. #814
    Thylacine, warriors are RIGHT NOW on the beta irrelevant on damage meters due to the rage generation nerfs. Fury is towards the bottom of the list on PvE dps and arms is nowhere to be seen.

    Bladestorm is not ever a viable choice for PvP. Not just because the ability is terrible in and of itself (120% weapon damage is barely a tickle to cloth wearers and the 1.5 minute cd on a glorified root breaker doesn't help) but shockwave is just light years better than it. Hell, even dragon roar is better than it after the recent nerf. You're right though that warrior uptime is not going to be a problem even if you don't pick bladestorm or safeguard.
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
    i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |

  15. #815
    I'm not sure why I bother but...can't walk away from internet arguments.

    Quote Originally Posted by meathead View Post
    interesting,considering the guy i replied to said warriors have alot of utility if you are going to DPS FOR PVE.
    Everything I said pertains to DPS.

    Quote Originally Posted by meathead View Post
    and you listed defensive CD that are already in game?Rallying Cry and Shattering Throw we already have them,so nothing new there.
    Yes, you noticed it's in the "already have list", good job.

    Quote Originally Posted by meathead View Post
    banner's you say?they are just shouts taking form us,
    No they're not.

    Quote Originally Posted by meathead View Post
    i would rather just have the old +5% crit from fury,
    Aw man this is priceless. First, the 5% raid buff that Fury had is still in the game so no loss there. The 2% extra crit Rampage gave has been removed, yes, but Warriors got 5% extra baseline crit that we didn't have in Cata, that's a 3% crit gain. Get your facts straight.

    Quote Originally Posted by meathead View Post
    and that would be far far better then a banner that last a few secs.so again nothing new there.
    You have no idea how the banner works, do you?

    Quote Originally Posted by meathead View Post
    safeguard isa prot talent that should have been base line for arms years ago,
    "Safeguard is a prot talent that should have been baseline for arms". Awesome.

    Quote Originally Posted by meathead View Post
    and its for pvp
    I thought this was about PvE dps?

    Quote Originally Posted by meathead View Post
    "take this and no MSR" spell reflect does not work in pve "bosses"
    Yes it does. Hagara, Ascendant Council and Alisrazor are examples that come to mind.
    Cairne wanted to thank him again, to offer encouragement, praise for a task so successfully completed. For being able to bear such burdens. But Saurfang was an orc, not a blood elf, and lavish compliments and effusion would not be welcomed or wanted.

  16. #816
    Quote Originally Posted by Thylacine View Post

    - Rallying Cry is a defensive raid cooldown.
    - Skull Banner is an offensive raid cooldown.
    - Vigilance is an external tank cooldown.

    When was the last time DPS warriors were irrelevant on damage meters?
    Should have been ulduar when I remember correctly with the "post" naxx nerfs although the gear alleviated the issue of course towards the end.
    Anyways Rallying Cry and Vigilance are certainly comparable to hand of sacrifice/protection and loh which every paladin had available since god knows how long with rallying cry being certainly way easier to put to a good use than a well placed loh.
    For having a raid dps cd I guess that went sort of lucky. Raid dps cds apart from bloodlust are obviously something new and only two classes were granted those when I see that correctly.

  17. #817
    The Lightbringer Zell the Stormbreaker's Avatar
    Join Date
    Oct 2011
    Location
    Edinburgh, Scotland
    Posts
    3,350
    Quote Originally Posted by Flaks View Post
    Thylacine, warriors are RIGHT NOW on the beta irrelevant on damage meters due to the rage generation nerfs. Fury is towards the bottom of the list on PvE dps and arms is nowhere to be seen.
    Who cares?

    Seriously, who cares?

    We've been looking terrible on every single beta since launch, yet still ended up continually nerfed because we ended up overpowered. Take my word for it, when T14 comes around, DPS warriors will be competitive and will bring almost unparallelled utility to raid groups lucky enough to have them.

  18. #818
    Quote Originally Posted by Punctured View Post
    Hey guys if youd like check out my Dragons Roar nerf thread, i have a few going on.

    http://www.mmo-champion.com/threads/...ons-Roar/page4
    http://us.battle.net/wow/en/forum/to...11048?page=1#1
    http://us.battle.net/wow/en/forum/to...0684?page=2#38

    All our talents and glyphs for PvP in Mists of Pandaria are literally MUSTS. Soo Blizzard has taken away all viability of other talents, these below are pretty much MUSTS.

    Talents

    Juggernaut - Must
    Second Wind - Must
    Piercing Howl - Must
    Shockwave - Must
    Mass Spell Reflect - Must
    Avatar - Must

    Glyphs

    Rude Interruption
    Gag Order
    Death from Above

    These are all Musts for Competitive PvP.
    Glyph of Icy Veins : Your Icy Veins causes your Frostbolt, Frostfire Bolt, Ice Lance, and your Water Elemental's Waterbolt spells to split into 3 smaller bolts that each do 160% damage, instead of increasing spell casting speed.

    Indeed, MSR WILL be a must rofl... poor mage... poor poor mage getting all them ice lances returned to him... /evil grin

  19. #819
    Quote Originally Posted by Juni View Post
    that's his point. u can make a dps warr tank for 8 seconds with Die by the Sword

    You do realise that this ability activates at 20% right? If you get oneshot or killed at 30% it doesn't matter one bit. This really doesn't work.

  20. #820
    Quote Originally Posted by Saevus.Reptile View Post
    You do realise that this ability activates at 20% right? If you get oneshot or killed at 30% it doesn't matter one bit. This really doesn't work.
    Gotta love when someone correct something with a condescendant tone and they are wrong.

    PD: Die by the sword is an active skill in MoP, not passive.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •