I have played a lot of RPGs over the past decade (or so), and in most of these i have chosen to perform the "Tank" role in PvE encounters.
So far i have leveled one Jedi Shadow to level 50, one Vanguard to level 40 and one Jedi Guardian to level 35 - and i have to admit that tanking 4man in SWTOR is the most horrible experience i ever had as a Tank.
However i am not making this thread to discuss which game has the best tanking; i got a few tank-related problems that i am hoping some of you can provide practical solutions for:
1. Maintaining aggro/threat on multiple spread out ranged mobs:
All 3 of my tanks simply lack the tools to maintain aggro on multiple mobs that are too far spread.
I tried pulling them around the corner (using line of sight) but, depending on the terrain, this is not always reliably available.
Compared to WoW where tanks do 500% more threat, in SWTOR tanks do only 50% more threat - meaning that my one or two AoE spells (with short cooldowns) are not enough to hold aggro against DPS classes who either do AoE/Cleave or are just not focusing my marked targets.
While each tank does have an AoE Taunt, it has a longish cooldown and it does not actually help in making aggro/threat - since my weak AoE spells can not make enough aggro/threat during that time.
If i start running to each of those spread mobs to get some threat on, the DPS will very quickly get aggro from the first/2nd target.
If the ranged mobs are all clustered up (quite rare) my AoE spells are usually not enough to hold aggro, while if the ranged mobs are spread - i am pretty much powerless to maintain all the aggro on all the mobs at once.
If i leave the main mob for even a bit (to hit the other spread ranged mobs) the DPS will pull aggro - and if i ignore the spread ranged mobs, they will kill the healer.
2. Marking mobs for order of killing or crowd control.
The icons for marking mobs in SWTOR are just as horrible as the ones in WoW.
The devs made icons like pistol, crosshair, sword, fire, shield and others that do not mean anything by themselves!
Instead of making marks like actual meaningful numbers (1,2,3...) or short abbreviations (like CC1, CC2) that are understandable and useful by themselves, the markings devs put are completely useless - every time i join a party i have to explain which mark means what, and then repeat it over and over again for every new or forgetful player that joins.
In short, absolutely horrible marking icons that make Tanking (or party leading) a complete nightmare.
3. Taking aggro back from a player when your Taunt is not available or not usable.
Every now and then i run into a situation where a party member has pulled aggro from me, and either my Taunt is not ready OR the mob is immune to Taunt.
In most cases, no matter what i do, my Tank simply can not make enough threat to pull the aggro of the DPS (who is refusing to stop DPSing that mob).
I do my hardest hitting spells, throw everything i got at the damn mob - and it is still hell bent on hitting that DPS.
Unlike, for example, WoW where i can do a Shield Slam or a Mangle and the mob would instantly turn to me, in SWTOR the toughest hitting spell my Tanks have does mediocre to low damage - which is nowhere near enough to pull aggro from the DPS, even with the measly 50% more threat Tanks make in SWTOR.
4. Complete lack of notification about which party members are close to pulling aggro, or are under attack.
First off, while my PC can run all the previous MMO/RPGs at high graphics, in SWTOR i am pretty much forced to set it to very low.
This means that the shiny/sparkly laser effects that most mobs make when they are firing guns or doing spells are almost invisible, or even not displayed.
And if there is some usual AoE damage going on, looking at the health bars of my party members will not be helpful in any way.
Also, as far as i know, there is no way to display the threat/aggro i am holding on each mob, or the threat/aggro of my teammates.
So, in short, i have pretty much no way of telling are some ranged mobs (out of the 4-10 i am tanking at once) attacking some other party members who are hiding behind me OR is there a mob who's attention i might be loosing cause of a teammate making a lot of threat.
While i do love SWTOR as far as the leveling/questing goes, right now playing as a Tank in 4man is an absolute horror show.
Even when i play with 3 of my IRL friends using voice chat, it is still mind numbingly annoying and irritating - and going with pugs is even worse.
Does anyone here have any practical/efficient solutions to the problems mentioned above?
Or should i just shelf the game until BW makes some additional improvements?
Thank you for reading and helping out