Why do Blizzard have to make some classes so RNG in raids... I play a Ret paladin in DS 10 hc and at times I can really struggle to put out some really good DPS, whereas other tops i can find i'm easily topping damage meters by a good couple of k over the person second. It doesn't really seem fair that a certain class will do a completely different amount of DPS during an encounter compared to some classes that will do a very similar amount each time.
For example, one raid week on heroic Morchok I can push out 38k dps extremely easily just because i get a few procs during the time my cooldowns are up and can burst up to around 75k. Then we move on to kill Yor'sahj and my dps there will go down to around 32k. The next week that we go it will be completely the other way around. Why does it all have to be based around the amount of procs you get.
How much dps you do should be based around skill and gear level and how you've manipulated your stats like crit/mastery and how you use your skills, not, 20% chance to get an extra spell to do uber leet deeps... (I know that some people will see this and be like QQ MOAR, play another class if you don't like it etc) but i just want to see what people think about the RNG of certain classes like a ret pally for example. Anyone else hate something about their class and how RNG it can be?
Final part of my rant here - Ret paladins used to have such a slow gameplay feel after holy power was implemented, having to use 3 crusader strikes to build up a templars verdict so you could pop out a massive crit. Then when dragon soul came out the gameplay sped up and playing a Ret paladin became faster and a lot more fun with the 2p bonus. Now that MoP is coming out and gear will be changed very quickly, we'll lose the benefit of the 2p bonus and paladins will go back to being a slow dps class to play, where you can pretty much alt-tab to facebook while you wait for your crusader strike to cool down seeing as the damage from a judgement is pretty useless (only really good for killing a critter and regenning mana).
My question really is, Do the people of WoW think playing a ret paladin will be worth doing so if the gameplay will be slow and boring, are all the current ret paladins going to go and re-spec back to prot/holy like they all did at the start of Cataclysm? Will Ret paladins become a rarity of the game???
Post your opinions